They're not completely useless, one could watch them because one enjoys them, that could prevent one from buying the actual game because one only wants to see the Cutscenes. You might say that's unlikely, but its not yours or the community's prerogative to say that - you go to Interplay and ask for permission to distribute the Cutscenes for free and they will laugh at you as it reduces the value of the product.
And one could just as easily head over to YouTube and take a look at the multiple uploads of each cutscene that have been available for ages there, making the whole point moot. The vast majority of people who play games want to actually
play them, not to just watch a few movies; if they were that interested in the game's storyline, they could always check out the Wikipedia article. We're not "reducing the value" of anything; we're providing a space-saving format for people who already have the original cutscene files, and only people who have the original cutscene files will find them useful.
(And this is all completely sidestepping the fact that .ogg is a
very obscure format for movie files; I'd guess that the majority of people don't have the codecs required to play them. Besides that, they're distributed in a .vp container, which no one who isn't familiar with FS's file structure will know how to handle.)
I'm not saying we should ban distribution of the Cutscenes but it strikes me as a hell of a double standard to be so harsh and high-and-mighty over people downloading the game for free while on the other hand distributing copyrighted material with no problems whatsoever.
When it comes down to it, just about everything in the MediaVPs, including high-poly versions of ships, is technically an infringement of

's intellectual property...yet they've been nothing but supportive of the entire FS2_Open effort. The .ogg cutscenes are in a similar vein; they're a fan-made update of retail material intended for use in conjunction with the retail game data. There's no "double standard" at work here. We fully promote the GOG option because we want to support the original publisher of the games, while at the same time offering an upgraded playing experience.