Trying to fine tune some ship attributes and came across a few things that
struck me as troublesome.
Concerning this section:
$Damp: 0.0
$Rotdamp: 0.0
$Max Velocity: 0.0, 0.0, 0.0 ;; in x/y/z -- z only specified forward. use special tokens for backward movement
$Rotation time: 0.0, 0.0, 0.0
$Rear Velocity: 0.0
$Forward accel: 0.0
$Forward decel: 0.0
$Slide accel: 0.0
$Slide decel: 0.0
1. We don't have a field for specifying Slide speed that would be different from Max Velocity.
In other words if you have a ship with forward velocity of 75.0 rear velocity of 75.0 etc... and you want a maximum
slide velocity of say 35.0.
So I propose a $Slide Velocity:
("Lateral thrust" might make more sense to someone getting into the tables for the first time. Slide and Glide sound nearly
interchangeable unless you're already aware of FS2's terminology.)
2. We have essentially a forward velocity, and rear velocity. However we only have Forward accel and decel, not a reverse in either
of those. I'm assuming that currently $Forward accel/decel applies to both reverse and forward despite the name, due to that being the
same plane. Not 100% sure on that though.
So a $Reverse accel and $Reverse decel could be useful as well.
Thoughts? Has it already been done somewhere?