Author Topic: Babylon 5: The Geometry of Shadows - project trailers  (Read 10757 times)

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Offline peterv

  • 28
Re: Babylon 5: The Geometry of Shadows - project trailers
Credits:

1. 58th Russia Federation Army.
2. Peacekeeping forces in the region of Georgian - Ossetian conflict.
3. Russian TV Channel One.
4. News Agency OSInform.

And ... Bobboau...

Seriously, check the end titles of the trailer  :lol:

 

Offline Aardwolf

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  • Posts: 16,384
Re: Babylon 5: The Geometry of Shadows - project trailers
Have you read the titles?

Titles? What the heck are you talking about?

 

Offline Vidmaster

  • 211
  • Inventor of FS2 bullettime ;-)
Re: Babylon 5: The Geometry of Shadows - project trailers
I'll quote a post by myself from another thread:
while the gameplay doesn't look bad, why the heck are you russians doing that Georgian Blitzkrieg and the Russian retaliation in Babylon5?  :confused: :confused: :confused:  To me, that's offending. You are using one of my favorite things to spread political messages.
And seeing the evil red Georgian Hyperions shooting down defenseless Transports...       ...sorry but that's just lame. And making a game (or mod) out of a war not even 6 month past  :nervous: ...              ...is that ethical?


Asprin, when you asked me last year if I were interesed in fredding for the sequel to Minbari Project...      ...I expected something very very different. Consider my maybe revoked.
Devoted member of the Official Karajorma Fan Club (Founded and Led by Mobius).

Does crazy Software Engineering for a living, until he finally musters the courage to start building games for real. Might never happen.

 

Offline Hunter

  • 27
  • Ross128, Freespace 2 Sector, Freespace Files
    • Sectorgame
Re: Babylon 5: The Geometry of Shadows - project trailers
Politics aside, it doesn't even make sense that Georgia could own any spare faring ships at all. From what little we've seen in B5, joint or seperate efforts by America and Russia constructed the Earth Alliance fleet. And let's not forget, it's called the EARTH ALLIANCE for a reason because it represents ONE organization. This story makes no sense at all. If such a fight existed at all, it would take place on Earth not in space. Just like the Mars riots in B5 lore, they did not take place in orbit damnit!
FreeSpace Files | Overload | Sectorgame Forums - For those times when HLP is down (or because you want to keep me company)

VBB - Nov 1999 to April 2002

 

Offline Droid803

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Re: Babylon 5: The Geometry of Shadows - project trailers
Unless they're just using B5 ships and not connecting it to B5 at all...
(´・ω・`)
=============================================================

 

Offline darkmaster

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  • TBP
    • Personal Website
Re: Babylon 5: The Geometry of Shadows - project trailers
Well I say NO. You are making a big mistake Asprin. I would like to say that the Minbari Project was a great success, but this one... I won't try to play it, sorry.
To me it is no problem to bring politics to a game, but what you are bringing to your game is not politics, you are bringing the souls of the dead people of the recent conflict to your game.
Think about this : Every soldier who fought in this war has a family - every soldier who died in this war has a family. What will happen if the son of a dead GE soldier unintendedly play your game ? What will he think ? Can you understand his feeling ? You are making the job of killing his father a game - a kind of entertainment.
The B5 universe was created to bring people joy and pleasure, not pain and suffering. I won't play a game that can hurt people.
TBP's apprentice FREDDER.

Campaign in development:
Guardian of Light (Demo state)(Download DEMO here)
The First Invasion - Part 1 (Planning Concept)

Single Mission :
Human-Narn First Contact (Download here)

 

Offline Asprin

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Re: Babylon 5: The Geometry of Shadows - project trailers
Quote
And ... Bobboau...
We're using his "rotational skybox" code, therefore his name must be in titles. And by the way, since the current campaign's genre was changed, i think new trailers will be available soon. Anyway - nothing we can't handle.
« Last Edit: January 19, 2009, 11:07:38 pm by Asprin »
QuantreTech Studios

 

Offline Hellstryker

  • waffles
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    • Skype
Re: Babylon 5: The Geometry of Shadows - project trailers
I find myself siding with Nuke more and more these days.

 

Offline Vidmaster

  • 211
  • Inventor of FS2 bullettime ;-)
Re: Babylon 5: The Geometry of Shadows - project trailers
THIS IS NOT THE BABYLON PROJECT! THE BABYLON PROJECT MOD IS NOT RELATED IN ANY WAY TO THIS GAME. THE THE BABYLON PROJECT TEAM-MEMBERS DISSOCIATE FROM THIS GAME.

That's all I have to say. Don't judge what we are doing by this thing.  :ick:
Devoted member of the Official Karajorma Fan Club (Founded and Led by Mobius).

Does crazy Software Engineering for a living, until he finally musters the courage to start building games for real. Might never happen.

 

Offline Aardwolf

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  • Posts: 16,384
Re: Babylon 5: The Geometry of Shadows - project trailers
Asprin doesn't seem to care (or understand) that nobody here likes the plot he's described for this campaign, or in general any idea for a campaign retelling current-events military conflicts in a space-combat setting.

Every time someone has tried to point this out, either he ignores it, he makes some completely unrelated or unintelligible statement to try to confuse the person who did so, or he says something to the effect of "Yes well I like my idea so I'm doing it anyway" and then he continues telling us details about it even though everyone has already said the whole idea is so bad that those details can't possibly make it worth playing.




It also seems to me that Asprin has consistently failed to prove false claims that his team is using TBP assets without permission (see some of the locked threads; this was also discussed to some extent on the hard-light IRC channel).

Sorry if maybe I'm being a little harsh or speaking for the entire community even if not everyone agrees completely, but this is starting to get on my nerves.

 

Offline castor

  • 29
    • http://www.ffighters.co.uk./home/
Re: Babylon 5: The Geometry of Shadows - project trailers
Soo.. what would you want to do about it?

 

Offline Vidmaster

  • 211
  • Inventor of FS2 bullettime ;-)
Re: Babylon 5: The Geometry of Shadows - project trailers
boycott this and play TBP instead. Play lots of TBP. Spread the word  ;7
Devoted member of the Official Karajorma Fan Club (Founded and Led by Mobius).

Does crazy Software Engineering for a living, until he finally musters the courage to start building games for real. Might never happen.