Author Topic: Maybe I don't understand how to use the mod enabler.  (Read 4857 times)

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Offline SOFBear

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Re: Maybe I don't understand how to use the mod enabler.
I meant FS2--the whole game.  Odd, when I got this game back in 2000 I played FS2 first then FS1 and it seemed kinda cool--almost like a flashback story telling to the plot. 

Thanks for the medals link.

 

Offline Galemp

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Re: Maybe I don't understand how to use the mod enabler.
BP = Blue Planet.

And yeah, play Freespace Port to get the Great War backstory and fly some memorable missions (Field of Destruction, Playing Judas, Black Omega and Good Luck are amazing.) Play with Media VPs on for the same delicious graphical flavor. It's also been updated for high resolution art, and uses a bunch of interface enhancements (like Assign Loadout To Wing.) Then play Silent Threat: Reborn (ST:R) to come full circle.
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Offline Dilmah G

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Re: Maybe I don't understand how to use the mod enabler.
(like Assign Loadout To Wing.)

How the hell do you do that?

 

Offline Killer Whale

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  • Oh no, not again.
Re: Maybe I don't understand how to use the mod enabler.
In the weapons loadout screen, click on a wingmates fighter down the bottom, in the ships loadout screen, drag and drop fighters

 

Offline Dilmah G

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Re: Maybe I don't understand how to use the mod enabler.
In the weapons loadout screen, click on a wingmates fighter down the bottom, in the ships loadout screen, drag and drop fighters

I seee.....

 

Offline Killer Whale

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Re: Maybe I don't understand how to use the mod enabler.
somehow, i think you don't

When your at the briefing, there's a couple of buttons up the top, they say "ship loadout" and "weapons loadout" If you click on the one called ship loadout, assuming it's not a red alert or scramble mission, you can drag ships around the wing formations and list to the left. If you click on the weapons loadout, if you click on one of the fighters apart from yourself, you can choose their weapons.

  

Offline Dilmah G

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Re: Maybe I don't understand how to use the mod enabler.
Ohhh THAT

I thought it was some new revolutionary feature where you could give each fighter a pre-designated loud-out without having to go thru each one of them and do it manually.

 

Offline ssmit132

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Re: Maybe I don't understand how to use the mod enabler.
Ohhh THAT

I thought it was some new revolutionary feature where you could give each fighter a pre-designated loud-out without having to go thru each one of them and do it manually.
Actually, there is. On the right is a new button which has three triangles on it. Clicking that will give the loadout on the present ship to the rest of the ships in the wing.

 

Offline Killer Whale

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Re: Maybe I don't understand how to use the mod enabler.
really?! Cool.  :nod:

 

Offline SOFBear

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Re: Maybe I don't understand how to use the mod enabler.
On the issue of loadouts for wingmates what is the general view on whether to give different ships in a wing different weapons?  My feeling was that it was more a hinderence than a help excepting my ship, of course.  If I am wrong (and I know this is mission sensitive but I'll ask it generically anyway) what is considered the optimal mix?

 

Offline Galemp

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Re: Maybe I don't understand how to use the mod enabler.
Actually, there is. On the right is a new button which has three triangles on it. Clicking that will give the loadout on the present ship to the rest of the ships in the wing.

Thank you, this is what I was talking about.
"Anyone can do any amount of work, provided it isn't the work he's supposed to be doing at that moment." -- Robert Benchley

Members I've personally met: RedStreblo, Goober5000, Sandwich, Splinter, Su-tehp, Hippo, CP5670, Terran Emperor, Karajorma, Dekker, McCall, Admiral Wolf, mxlm, RedSniper, Stealth, Black Wolf...