As promised, here are some early ideas on my part:
GTF Hercules-F
$Name: GTF Hercules-F
$Short name: TFight6
$Species: Terran
+Type: XSTR("Fleet Defense", 2945)
+Maneuverability: XSTR("Poor", 2946)
+Armor: XSTR("Very Heavy", 2947)
+Manufacturer: XSTR("Han-Ronald Corp", 2948)
+Description: XSTR( " ", 2949)
$end_multi_text
+Tech Description:
XSTR("First encountered in the hands of NTF forces, the Fleet Defense variant of the GTF Hercules quickly found favour with GTVA commanders. This fighter featrures a fixed Morning Star weapons system unter the nose to intercept munitions at long range, and carries a large number of area-denial and TAG weapons. As it needs to hold a defensive position, the Hercules-F is better armoured than the standard variant, but pays for this with a smaller reactor which restrics the fighter's speed and heavy weapon compatability.", 2950)
$end_multi_text
+Length: 20 m
+Gun Mounts: 6
+Missile Banks: 2
$POF file: fighter06.pof
$Detail distance: (0, 80, 300, 900)
$Show damage: YES
$Density: 1
$Damp: 0.2
$Rotdamp: 0.35
$Max Velocity: 0.0, 0.0, 45.0
$Rotation time: 3.8, 4.3, 3.8
$Rear Velocity: 0.0
$Forward accel: 3.0
$Forward decel: 1.5
$Slide accel: 0.0
$Slide decel: 0.0
$Expl inner rad: 25.0
$Expl outer rad: 75.0
$Expl damage: 25.0
$Expl blast: 1000.0
$Expl Propagates: NO
$Shockwave Speed: 0.0
$Allowed PBanks: ( "Subach HL-7" "Akheton SDG" "Morning Star" "Prometheus S" "Prometheus R" "Lamprey" "Circe" )("Morning Star")
$Allowed Dogfight PBanks: ( "MorningStar D" "Prometheus D" "Lamprey" "Circe" )
$Default PBanks: ( "Subach HL-7" "Morning Star" )
$Allowed SBanks: ( "TAG-A" "TAG-B" "Trebuchet") ( "EMP Adv." "Piranha" "Infyrno" )
$Allowed Dogfight SBanks: ( "Rockeye D" "Tornado D" "Infyrno D" "Piranha" )
$Default SBanks: ( "TAG-B" "Piranha" )
$SBank Capacity: ( 40, 80 )
$Shields: 550
$Shield Color: 100 100 255
$Power Output: 3.0
$Max Oclk Speed: 54.0
$Max Weapon Eng: 130.0
$Hitpoints: 280
$Flags: ( "player_ship" "default_player_ship" "fighter" "in tech database")
$AI Class: Captain
$Afterburner: YES
+Aburn Max Vel: 0.0, 0.0, 120.0
+Aburn For accel: 0.7
+Aburn Fuel: 300.0
+Aburn Burn Rate: 60.0
+Aburn Rec Rate: 25.0
$Countermeasures: 25
$Scan time: 2000
$EngineSnd: 126
$Closeup_pos: 0.0, 0.0, -30
$Closeup_zoom: 0.5
$Shield_icon: shield-f06
$Ship_icon: iconfighter06
$Ship_anim: ssfighter06
$Ship_overhead: loadfighter06
$Score: 10
$Trail:
+Offset: 6.59 -4.8 -3.33
+Start Width: 0.25
+End Width: 0.05
+Start Alpha: 1.0
+End Alpha: 0.0
+Max Life: 1.0
+Spew Time: 60
+Bitmap: Contrail01
$Trail:
+Offset: -6.59 -4.8 -3.33
+Start Width: 0.25
+End Width: 0.05
+Start Alpha: 1.0
+End Alpha: 0.0
+Max Life: 1.0
+Spew Time: 60
+Bitmap: Contrail01
$Trail:
+Offset: 0 -7.2 -3.2
+Start Width: 0.25
+End Width: 0.05
+Start Alpha: 1.0
+End Alpha: 0.0
+Max Life: 1.0
+Spew Time: 60
+Bitmap: Contrail01
$Subsystem: sensors, 10,0.0
$Subsystem: communications, 10,0.0
$Subsystem: weapons, 10,0.0
$Subsystem: navigation, 10,0.0
$Subsystem: engine, 35,0.0
GTF Hercules-C
$Name: GTF Hercules-C
$Short name: TFight6
$Species: Terran
+Type: XSTR("Capital Assault", 2945)
+Maneuverability: XSTR("Poor", 2946)
+Armor: XSTR("Average", 2947)
+Manufacturer: XSTR("Han-Ronald Corp", 2948)
+Description: XSTR( " ", 2949)
$end_multi_text
+Tech Description:
XSTR("Building on the success of the Fleet Defense variant of the GTF Hercules, Han-Ronald created the Capital Assault variant to further prolong the venerable fighter's filespan. The C features a fixed four-point Maxim cannon, and typically carries weapons designed to disarm and disable larger warships. It has a limited self-defense ability, but strips out some armour to mount improved engines, giving it a better top speed to escape danger. Although primarily designed to strip a hostile vessel of its defenses, the C can also carry a quantity of Cyclops warheads, giving it a degree of flexibility as a strike vessel.", 2950)
$end_multi_text
+Length: 20 m
+Gun Mounts: 6
+Missile Banks: 2
$POF file: fighter06.pof
$Detail distance: (0, 80, 300, 900)
$Show damage: YES
$Density: 1
$Damp: 0.2
$Rotdamp: 0.35
$Max Velocity: 0.0, 0.0, 60.0
$Rotation time: 4.0, 4.5, 4.0
$Rear Velocity: 0.0
$Forward accel: 3.0
$Forward decel: 1.5
$Slide accel: 0.0
$Slide decel: 0.0
$Expl inner rad: 25.0
$Expl outer rad: 75.0
$Expl damage: 25.0
$Expl blast: 1000.0
$Expl Propagates: NO
$Shockwave Speed: 0.0
$Allowed PBanks: ( "Maxim") ("Subach HL-7" "Akheton SDG" "Morning Star" "prometheus S" "Prometheus R" )
$Allowed Dogfight PBanks: ( "MorningStar D" "Prometheus D" "Lamprey" "Circe" )
$Default PBanks: ( "Maxim" "Subach HL-7" )
$Allowed SBanks: ( "Rockeye" "Tempest" "Harpoon" "Hornet" ) ( "EMP Adv." "Stilletto II" "Treuchet" "Cyclops"
$Allowed Dogfight SBanks: ( "Rockeye D" "Tornado D" "Infyrno D" "Piranha" )
$Default SBanks: ( "Harpoon" "Stilletto II" )
$SBank Capacity: ( 20, 100 )
$Shields: 600
$Shield Color: 100 100 255
$Power Output: 3.0
$Max Oclk Speed: 70.0
$Max Weapon Eng: 150.0
$Hitpoints: 225
$Flags: ( "player_ship" "default_player_ship" "fighter" "in tech database")
$AI Class: Captain
$Afterburner: YES
+Aburn Max Vel: 0.0, 0.0, 120.0
+Aburn For accel: 0.7
+Aburn Fuel: 300.0
+Aburn Burn Rate: 60.0
+Aburn Rec Rate: 25.0
$Countermeasures: 25
$Scan time: 2000
$EngineSnd: 126
$Closeup_pos: 0.0, 0.0, -30
$Closeup_zoom: 0.5
$Shield_icon: shield-f06
$Ship_icon: iconfighter06
$Ship_anim: ssfighter06
$Ship_overhead: loadfighter06
$Score: 10
$Trail:
+Offset: 6.59 -4.8 -3.33
+Start Width: 0.25
+End Width: 0.05
+Start Alpha: 1.0
+End Alpha: 0.0
+Max Life: 1.0
+Spew Time: 60
+Bitmap: Contrail01
$Trail:
+Offset: -6.59 -4.8 -3.33
+Start Width: 0.25
+End Width: 0.05
+Start Alpha: 1.0
+End Alpha: 0.0
+Max Life: 1.0
+Spew Time: 60
+Bitmap: Contrail01
$Trail:
+Offset: 0 -7.2 -3.2
+Start Width: 0.25
+End Width: 0.05
+Start Alpha: 1.0
+End Alpha: 0.0
+Max Life: 1.0
+Spew Time: 60
+Bitmap: Contrail01
$Subsystem: sensors, 10,0.0
$Subsystem: communications, 10,0.0
$Subsystem: weapons, 10,0.0
$Subsystem: navigation, 10,0.0
$Subsystem: engine, 35,0.0
GTF Erinyes-ER
$Name: GTF Erinyes-ER
$Short name: TFight22
$Species: Terran
+Type: XSTR("Enhanced Assault", 2963)
+Maneuverability: XSTR("Average", 2964)
+Armor: XSTR("Heavy", 2965)
+Manufacturer: XSTR("Triton Dynamics", 2966)
+Description: XSTR(" ", 2967)
$end_multi_text
+Tech Description:
XSTR("The GTF Erinyes-ER is an attempt by Triton Dynamics to make the most of the fighter's tremendous primary weapons loadout. By sacrificing some of the fighter's missile stores, Triton were able to fit an auxilliary reactor into each nacelle, resulting in a significant increase to primary weapon reserves, and moderate boosts to shields and top speed. The ER variant cannot carry as many missiles, however, and is restricted to smaller weapons.", 2968)
$end_multi_text
+Length: 17 m
+Gun Mounts: 8
+Missile Banks: 2
$POF file: fighter2t-04.pof
$Detail distance: (0, 180, 300, 1100)
$ND: 144 234 237
$ND: 60 231 239
$ND: 78 151 156
$ND: 30 179 189
$Show damage: YES
$Density: 1
$Damp: 0.25
$Rotdamp: 0.4
$Max Velocity: 0.0, 0.0, 75.0
$Rotation time: 3.8, 4.2, 3.8
$Rear Velocity: 0.0
$Forward accel: 3.6
$Forward decel: 1.3
$Slide accel: 0.0
$Slide decel: 0.0
$Expl inner rad: 25.0
$Expl outer rad: 75.0
$Expl damage: 25.0
$Expl blast: 1000.0
$Expl Propagates: NO
$Shockwave Speed: 0.0
$Allowed PBanks: ( "Subach HL-7" "Akheton SDG" "Morning Star" "Prometheus S" "Prometheus R" "UD-8 Kayser" "Lamprey" "Circe" "Maxim" )
$Allowed Dogfight PBanks: ( "MorningStar D" "UD-D Kayser" "Circe" "Lamprey" "Maxim D" )
$Default PBanks: ( "Subach HL-7" "Prometheus R" )
$Allowed SBanks: ( "Rockeye" "Tempest" "Harpoon" "Hornet" "Tornado" "TAG-A" "TAG-B" )
$Allowed Dogfight SBanks: ( "Harpoon D" "Tornado D" )
$Default SBanks: ( "Harpoon" "Hornet" )
$SBank Capacity: ( 20, 25 )
$Shields: 550
$Shield Color: 100 100 255
$Power Output: 3.3
$Max Oclk Speed: 85.0
$Max Weapon Eng: 200.0
$Hitpoints: 325
$Flags: ( "player_ship" "default_player_ship" "fighter")
$AI Class: Captain
$Afterburner: YES
+Aburn Max Vel: 0.0, 0.0, 150.0
+Aburn For accel: 0.75
+Aburn Fuel: 550.0
+Aburn Burn Rate: 55.0
+Aburn Rec Rate: 29.0
$Countermeasures: 25
$Scan time: 2000
$EngineSnd: 126
$Closeup_pos: 0.0, 0.0, -30
$Closeup_zoom: 0.5
$Shield_icon: shieldft-04
$Ship_icon: iconfighter2t-04
$Ship_anim: ssfighter2t-04
$Ship_overhead: loadfighter2t-04
$Score: 12
$Trail:
+Offset: 2.7 4.3 -9.45
+Start Width: 0.25
+End Width: 0.05
+Start Alpha: 1.0
+End Alpha: 0.0
+Max Life: 1.0
+Spew Time: 120
+Bitmap: Contrail01
$Trail:
+Offset: -2.7 4.3 -9.45
+Start Width: 0.25
+End Width: 0.05
+Start Alpha: 1.0
+End Alpha: 0.0
+Max Life: 1.0
+Spew Time: 120
+Bitmap: Contrail01
$Trail:
+Offset: 2.47 -4.32 -9.29
+Start Width: 0.25
+End Width: 0.05
+Start Alpha: 1.0
+End Alpha: 0.0
+Max Life: 1.0
+Spew Time: 120
+Bitmap: Contrail01
$Trail:
+Offset: -2.47 -4.32 -9.29
+Start Width: 0.25
+End Width: 0.05
+Start Alpha: 1.0
+End Alpha: 0.0
+Max Life: 1.0
+Spew Time: 120
+Bitmap: Contrail01
$Subsystem: sensors, 10,0.0
$Subsystem: communications, 10,0.0
$Subsystem: weapons, 10,0.0
$Subsystem: navigation, 10,0.0
$Subsystem: engine, 35,0.0
GTF Pegasus-R
$Name: GTF Pegasus R
$Short name: TFight21
$Species: Terran
+Type: XSTR("High Speed Recon", 2975)
+Maneuverability: XSTR("Excellent", 2976)
+Armor: XSTR("Light", 2977)
+Manufacturer: XSTR("Nankam Aeronautical", 2978)
+Description: XSTR(" ", 2979)
$end_multi_text
+Tech Description:
XSTR("An almost complete redesign of the GTF Pegasus, the R variant completely removes the bulky and power-hungry stealth systems and low signature engines. The reactor was not modified, and when equipped with a normal engine array and increased missile stores this spaceframe becomes an extremely fast and responsive conventional recon fighter. Despite the increased power allocated to shields, the R varaint has retained the paper thin armour of the oringal and is still regarded by some pilots to be a death trap.", 2980)
$end_multi_text
+Length: 19 m
+Gun Mounts: 2
+Missile Banks: 1
$POF file: fighter2t-01.pof
$Detail distance: (0, 180, 300, 1100)
$ND: 74 73 246
$ND: 46 46 242
$ND: 60 58 213
$Show damage: YES
$Density: 1
$Damp: 0.2
$Rotdamp: 0.35
$Max Velocity: 0.0, 0.0, 110.0
$Rotation time: 2.5, 2.6, 2.0
$Rear Velocity: 0.0
$Forward accel: 2.0
$Forward decel: 1.5
$Slide accel: 0.0
$Slide decel: 0.0
$Expl inner rad: 25.0
$Expl outer rad: 75.0
$Expl damage: 25.0
$Expl blast: 1000.0
$Expl Propagates: NO
$Shockwave Speed: 0.0
$Allowed PBanks: ( "Subach HL-7" "Akheton SDG" "Morning Star" "Prometheus R" "Prometheus S" "Kayser" "Lamprey" )
$Allowed Dogfight PBanks: ( "Subach HL-D" "Prometheus D" )
$Default PBanks: ( "Subach HL-7" )
$Allowed SBanks: ( "Rockeye" "Tempest" "TAG-A" "TAG-B" "Harpoon" "Trebuchet" "Hornet" "Tornado" "Hornet#Weak" "EMP Adv." )
$Allowed Dogfight SBanks: ( "Rockeye D" "Tempest D" "Hornet D" )
$Default SBanks: ( "Harpoon" "Hornet" )
$SBank Capacity: ( 30, 30 )
$Shields: 380
$Shield Color: 100 100 255
$Power Output: 3.0
$Max Oclk Speed: 130.0
$Max Weapon Eng: 160.0
$Hitpoints: 220
$Flags: ( "player_ship" "default_player_ship" "fighter")
$AI Class: Captain
$Afterburner: YES
+Aburn Max Vel: 0.0, 0.0, 190.0
+Aburn For accel: 0.7
+Aburn Fuel: 360.0
+Aburn Burn Rate: 60.0
+Aburn Rec Rate: 30.0
$Countermeasures: 40
$Scan time: 2000
$EngineSnd: 126
$Closeup_pos: 0.0, 0.0, -30
$Closeup_zoom: 0.5
$Shield_icon: shieldft-01
$Ship_icon: iconfighter2t-01
$Ship_anim: ssfighter2t-01
$Ship_overhead: loadfighter2t-01
$Score: 10
$Trail:
+Offset: 9.56 -2.22 -1.31
+Start Width: 0.25
+End Width: 0.05
+Start Alpha: 1.0
+End Alpha: 0.0
+Max Life: 1.0
+Spew Time: 120
+Bitmap: Contrail01
$Trail:
+Offset: -9.56 -2.22 -1.31
+Start Width: 0.25
+End Width: 0.05
+Start Alpha: 1.0
+End Alpha: 0.0
+Max Life: 1.0
+Spew Time: 120
+Bitmap: Contrail01
$Subsystem: sensors, 10,0.0
$Subsystem: communications, 10,0.0
$Subsystem: weapons, 10,0.0
$Subsystem: navigation, 10,0.0
$Subsystem: engine, 35,0.0