Author Topic: ACTION VI transport  (Read 35456 times)

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Offline jacek

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I have very big request to all people for photos, nice screenshots or blueprints for this ship. I started model it but I need more references... Thanks a lot  :)

 

Offline Galemp

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http://starwars.wikia.com/wiki/Action_VI_transport

I might be able to get you a basic mesh by extracting it from EAW.
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Offline chief1983

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Action VI Refs

Not sure if they're on the Wookiee or not.
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Offline Droid803

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The EaW mesh isn't very true to the references IMO.
It's a pretty heavily modified variant, especially at the back. Honestly, I don't see much of a resemblance between the Interceptor-IV and the Action-VI
(´・ω・`)
=============================================================

 

Offline Galemp

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EAW actually has the variants as different ships: the Action VI transport, the pirate Interceptor frigate, and the Zann Interceptor IV frigate. They all have different meshes.

At least I think the original Action VI is in there.
"Anyone can do any amount of work, provided it isn't the work he's supposed to be doing at that moment." -- Robert Benchley

Members I've personally met: RedStreblo, Goober5000, Sandwich, Splinter, Su-tehp, Hippo, CP5670, Terran Emperor, Karajorma, Dekker, McCall, Admiral Wolf, mxlm, RedSniper, Stealth, Black Wolf...

 

Offline Pred the Penguin

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EaW just doesn't feel like a really good reference.

 

Offline StarSlayer

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EaW is a pile of crap.  It looks and plays worse then Homeworld and Dawn of War in both its space and ground aspects, which is sad considering both games are significantly older then the aforementioned waste of money.
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Offline jacek

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galemp: if You may please send me this mesh.. good or bad it may be also as part of reference ;))

BTW. I find another quite nice link about SW, there are some sketches, screenshots, photos and other:
http://www.chienworks.com/~aramisangel/sw/index1.html

 

Offline Galemp

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galemp: if You may please send me this mesh.. good or bad it may be also as part of reference ;))

Just dug though the models, and no luck. The original Wild Karrde and its Action VI counterpart isn't in there. Sorry.
"Anyone can do any amount of work, provided it isn't the work he's supposed to be doing at that moment." -- Robert Benchley

Members I've personally met: RedStreblo, Goober5000, Sandwich, Splinter, Su-tehp, Hippo, CP5670, Terran Emperor, Karajorma, Dekker, McCall, Admiral Wolf, mxlm, RedSniper, Stealth, Black Wolf...

 

Offline jacek

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Ok no problem  :)

First update:


 

Offline brandx0

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If I may suggest, just from another perspective, Get the whole basic shape down first, and then start your greebling.  That way you know how much detail you can go into to get a good polycount.  It's looking nice though
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Offline jacek

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Ok.  :) I've got one question how many polys should have this middle sized ship? 8,000-10,000?

 

Offline brandx0

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Well there's a lot more that goes into polycount than just size of the ship, you've got to consider how many will there be on screen, and how big are those greebles compared to the size of the ship (For example, a lot of the detail on the ISD is bigger than most fighters, so it should be modelled, while on a ship like this which is about 120m long or so, some of those things can be on the texture because they're fairly small)

But I would say that 8-10k sounds about right-ish.
Former Senior Modeler, Texturer and Content Moderator (retired), Fate of the Galaxy
"I love your wrong proportions--too long, no, wait, too short
I love you with a highly symbolic torpedo up the exhaust port"
-swashmebuckle's ode to the transport

 

Offline jacek

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Ok thx  :) I create basic shape with few little details and now I have 1200 polys so I have about 7000 polys for details  :D sounds really good  :D

here it is:


 

Offline chief1983

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Just remember though, with polys, as in golf, subpar is always good.  Looks pretty good so far.
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Nuclear1:  Jesus Christ zack you're a little too hamyurger for HLP right now...
iamzack:  i dont have hamynerge i just want ptatoc hips D:
redsniper:  Platonic hips?!
iamzack:  lays

 

Offline jacek

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I know about it man  ;)

another update:






 

Offline jacek

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I've got question to people who know this ship.. How many engines does it have 2 or 3?




BTW. I think that it will have finally between 5-6k polys  :)
« Last Edit: February 20, 2009, 07:25:39 pm by jacek »

 
I've got question to people who know this ship.. How many engines does it have 2 or 3?
I can't say for sure, but I did some quick research, and I'm going to say it has four.

For your viewing pleasure:
Antan Azzameen's Big Score suggest at least three, probably four, engines with the top two mounted horizontally
Wild Karrde schematics suggest at least two engines mounted vertically
More Wild Karrde implies that the lower engine(s) were directly beneath the upper engines, instead of a triangular configuration.

Can anyone boot up XWA to get a shot of the Big Score from behind? Or is that not canonical enough?

 

Offline CountBuggula

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Hmmm, just going off of the pics that are easily available to us, I'd cast my vote to it having 3 - 2 on top and 1 on the bottom.