First of all:
This is not the right board for a support question. You'll get more attention if you post it in Support Board:
http://www.hard-light.net/forums/index.php/board,151.0.html.
Maybe some admin could move it.
Now, my guess:
You have a Mac.
Your reflections do really seem a bug in env-mapping and they are known to happen on Macs. (Echelon9 is working on that). More info in this thread, and specially from this post: (
http://www.hard-light.net/forums/index.php/topic,60044.msg1185707.html#msg1185707) and in this Mantis report:
http://scp.indiegames.us/mantis/view.php?id=1858As a fast test, without knowing your system, try running the game with -no_glsl. (As a side effect, you'll lost normal mapping and the overall game lighthing will change as it will disable shaders).
If your problem has nothing to do with this please mantis it, uploading all the info you can (I mean your new models and textures, saying which build you use, your system, exact steps to get it, a sample mission, whatever you can think of).
Another question, you say it happens with custom models you've done. Doesn't it happen with Mediavps 3.6.10 data or retail one?
Also env-mapping is controled by alpha channel in the -shine maps. Check that these maps are not corrupted somehow. (Although I suppose that, even with a corrupted map, that effect shouldn't happen, so nevertheless, there would be a bug...)