Author Topic: Appearance of a battle  (Read 2629 times)

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Appearance of a battle
Ok, I didnt really know how to define the topic title, so ill just state what Im trying to do.  I want to get an effect similar to the opening FS2 movie of The Battle of Deneb, when the 3 Vasudan fighters are flying towards it.  A bunch of small, visible explosions, but unable to see any ships.  Would there be any trick to doing this so that it looks like theres a lot of continuous explosions happining a long way away?

 
Re: Appearance of a battle
You could try an animated "nebula" by adding an explosion animation to the stars.tbl. I don't know if that will work though :nervous:

 

Offline Mobius

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Re: Appearance of a battle
FRED2 Open adds the useful "explosion-effect" SEXP. Use that one to represent far explosions. :)
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Re: Appearance of a battle
That works perfecty  :D  Thanks for pointing that out to me.

 

Offline Mobius

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Re: Appearance of a battle
No problem. Ask whenever you have a question... :D
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Re: Appearance of a battle
* FSF slaps himself for not having thought of that

 

Offline Krelus

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Re: Appearance of a battle
You could try an animated "nebula" by adding an explosion animation to the stars.tbl. I don't know if that will work though :nervous:

I'm actually curious if the game would even allow you to have an EFF background image. I must investigate.


EDIT: It doesn't work. Nuts.

 
Re: Appearance of a battle
I've heard somewhere that ANI backgrounds do work :nervous: in a debate about pulsars.

 

Offline Aardwolf

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Re: Appearance of a battle
Could you make a background animation as a texture on a large rectangle? (That might not work well with ship movement though)