Author Topic: Shield mesh is letting random shots through  (Read 4164 times)

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Offline Commander Zane

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  • Spoot Knight of Anvils
Re: Shield mesh is letting random shots through
Are we sure this isn't regular game behavior?  I've had plenty of shots at least partially rip through my shields and hit hull, even with shields at full strength.  The shields do still take some damage, but some leeches through and does hull damage too.
Yeah, even in an Ares I've seen the hull go down slightly with full shields after a single salvo from a Seraphim's lasers, and it only takes out maybe 10% of one section.

 

Offline Spoon

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Re: Shield mesh is letting random shots through
Yes I did noticed before even in retail ships some times your hull will get damaged when fired upon with shields still up. The problem here is slightely different though as i'm testing with shields set on like 6000 or so. And shots will Always somehow penetrate the shield mesh when shot at a certain angle at a certain part of the ship. (and thats something i've not been able to reproduce with any retail ships)
And a shield mesh closer to the ship seems to be getting worse results then one loosely around it.

Well in that case it sounds like it may not be a shield mesh problem after all. Can you upload the POF and table perhaps for testing/checking?
Yeah, i'll work a bit more on the model and test if the problem is still there. If it is i'll throw the .pof up here.
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Re: Shield mesh is letting random shots through
I've noticed on rapid fire weapons, there can be bleed though, no matter the shield strength.
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Offline Kazan

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Re: Shield mesh is letting random shots through
might also be something to do with the shield collision chunk, which is fairly new.

no.. this problem existed long before i introduced that feature

IIRC its related to the mesh being too close to the ship or somesuch
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