Author Topic: Has anyone ever thought of remaking "Their Finest Hour" as it was meant to be?  (Read 5461 times)

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Offline LuaPineapple

Has anyone ever thought of remaking "Their Finest Hour" as it was meant to be?
As in, fix the uber battle between S. & C., fix beam-freeing so the cap-ships fire correctly, etc... ? It'd be interesting to see how a mission like that would turn out.  ;)
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Offline General Battuta

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Re: Has anyone ever thought of remaking "Their Finest Hour" as it was meant to be?
There are a couple remakes floating around the forum. Try a search.

 

Offline Commander Zane

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Re: Has anyone ever thought of remaking "Their Finest Hour" as it was meant to be?

 

Offline Androgeos Exeunt

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Re: Has anyone ever thought of remaking "Their Finest Hour" as it was meant to be?
It's been done quite a few times. Kazan has done it and finished it; I've tried doing it from scratch, but got bored and stopped, and who knows what else. There's even a multiplayer version!
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Quote: Tuesday, 3 October 2023 0133 UTC +8, #general
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Offline Mobius

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Re: Has anyone ever thought of remaking "Their Finest Hour" as it was meant to be?
Their Finest Hour as it was meant to be ---> BoE
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Offline Charismatic

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Re: Has anyone ever thought of remaking "Their Finest Hour" as it was meant to be?
it was mean to be the way they made it rofl

but anyways, yeah there are several makes.
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Offline Polpolion

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Re: Has anyone ever thought of remaking "Their Finest Hour" as it was meant to be?
I liked Kazan's version the best.

 

Offline Sololop

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Re: Has anyone ever thought of remaking "Their Finest Hour" as it was meant to b
I went in and un-dsabled the collie once and it moved out of range of the Ravana. I guess they gave the collie waypoints, but when they added the Ravana they decided not to have them move.

I wonder why..

 

Offline Mongoose

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Re: Has anyone ever thought of remaking "Their Finest Hour" as it was meant to be?
I'd settle for someone re-enabling the events that exist in the mission file but aren't activated, and tweaking the mission to work in turn...which I believe is pretty much what Kazan did.  Hell, I'd even put in a vote toward getting something like that into the MediaVPs, since it's presumably what :v: originally intended to do with the mission until they couldn't get everything working before their deadline.  At the very least, it'd make the Colossus's refusal to jump out make a hell of a lot more sense than it does now.

 

Offline Androgeos Exeunt

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I went in and un-dsabled the collie once and it moved out of range of the Ravana. I guess they gave the collie waypoints, but when they added the Ravana they decided not to have them move.

I wonder why..

Maybe the battle became way too boring if the Colossus moved about. :doubt:
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Quote: Tuesday, 3 October 2023 0133 UTC +8, #general
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Offline Narvi

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Re: Has anyone ever thought of remaking "Their Finest Hour" as it was meant to be?
I find it more likely that they just ran out of time. They were on a deadline after all.

 

Offline karajorma

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Re: Has anyone ever thought of remaking "Their Finest Hour" as it was meant to be?
I don't think they ran out of time to build the mission. The mission itself doesn't seem rushed.

To me it seems like they discovered a bug after the mission was finished and the only solution they had time for was a hack.
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Offline nvsblmnc

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Re: Has anyone ever thought of remaking "Their Finest Hour" as it was meant to be?
I think the main reason the collie doesn't maneuver is that in retail the pivot point on the model seems to determine where the dealth explosion propogates from.

In order for the collie to explode nicely, the pivot was set waaay back from the middle of the ship, thus the Baseball Bat of DoomTM was born.

Don't know if SCP has changed this, but the model would almost certainly need the pivot repositioned if the big C was going to move around without looking silly.
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Offline Mobius

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Re: Has anyone ever thought of remaking "Their Finest Hour" as it was meant to be?
You forgot High Noon. It clearly shows that the current pivot placement is a very good one because it allows the Colossus to maneuver properly during the engagement.
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Offline Androgeos Exeunt

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Re: Has anyone ever thought of remaking "Their Finest Hour" as it was meant to be?
Well, if you placed the pivot in the middle, you'll get the Quarterstaff of 0wnage... :drevil:
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Quote: Tuesday, 3 October 2023 0133 UTC +8, #general
MP-Ryan
Oh you still believe in fairy tales like Santa, the Easter Bunny, and free market competition principles?

 

Offline Commander Zane

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Re: Has anyone ever thought of remaking "Their Finest Hour" as it was meant to be?
Expand the model another ten klicks or so and you get the Bo staff of Rapeage.

 

Offline Mobius

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Re: Has anyone ever thought of remaking "Their Finest Hour" as it was meant to be?
Another post like that and we'll get the Hammer of HLP Ownage. :p
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Offline Killer Whale

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Re: Has anyone ever thought of remaking "Their Finest Hour" as it was meant to be?
Just a noob question, but what does BoE mean?

 

Offline Droid803

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Re: Has anyone ever thought of remaking "Their Finest Hour" as it was meant to be?
Battle of Endor.
MASSIVE HUEG BATTL.
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Offline Mongoose

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Re: Has anyone ever thought of remaking "Their Finest Hour" as it was meant to be?
Battle of Endor.
MASSIVE HUEG BATTL.
More specifically in FS terms,  "Battle of Endor syndrome" refers to a mission with a large number of capital ships and/or fighters on both sides, in which the player's actions have little to no effect on the outcome; the mission essentially becomes little more than an interactive cutscene that plays itself out no matter what the player does.  There has been a great deal of discussion (and/or arguments) over the years as to how much effort is required to construct a truly good mission of this type, or if making a "good BoE" mission is even possible at all.  This old article by Zarathud from the long-defunct FreeSpace Watch site argues that such missions have inherent flaws that cannot be overcome, while the much newer wiki article takes a more positive stance.  (The discussion page on the latter has some interesting back-and-forth, too.)