Hey! This may not be the proper place to post this because it is not really specific to this build, but not sure where else - it was something i had hoped this build would fix:
just tried 3.6.10 RC2 and seems like normal maps and GLSL now work on the mac! Bravo! Only problem is: This release still has a weird problem that has been cropping up more and more. Before it was only in 3rd party campaigns, but this is the first time it cropped up in the fs2 campaign (i.e. in Lion at the Door - when the wave of shivan fighters comes in after you have destroyed the freighters and the carthage is on its way). Here's what happens:
When a certain new ship comes into play (its random - sometimes its one ship, sometimes another, sometimes never happens), fps will slow from like 30 to 4 or 5, sometimes even 2 or 0 (no frame updates ever - in this case it does not even show the pause menu when i hit esc and i have to remember how many arrow key presses up or down, then hit return to get out of the mission).
When this new ship comes in, the fps slows when you are looking at the ship, and goes back to normal when you are not. I didn't get to see it with this build because when it happened the ship in question was too far away, but usually the texture of the offending ship is pure white. Then most head animations and hud images of ships go solid green (hud color) as if freespace suddenly cant find a bunch of textures. Its like FS is just no longer loading new textures and freaking out about it. It becomes nearly impossible to finish the mission.
I've tried all sorts of launch command line options, to no avail. Some missions it ALWAYS happens at one point or another no matter how many times i restart. I've tried switching pilots, clearing caches, etc. Right now I am downloading new mediavps and trying that.
I am running OS X 10.5.6 on a Jan 2008 Macbook Pro 2.4GHz with 256MB VRAM. Mediavps 3.6.10
Any ideas?
Thanks!