Poll

How should wingmen be treated?

Nameless people the get killed every mission, AKA FS2 style
3 (7.3%)
Nameless people that have special hitpoints so you don't always wind up by yourself
2 (4.9%)
Named people, which have names for the sake of a reason to set them invulnerable
7 (17.1%)
Highly character driven
29 (70.7%)

Total Members Voted: 41

Author Topic: Best way to have wingmen in a campaign  (Read 5006 times)

0 Members and 1 Guest are viewing this topic.

Best way to have wingmen in a campaign
Well, uhm, dunno quite where to put this, but, here it is.
Sig nuked! New one coming soon!

 

Offline The E

  • He's Ebeneezer Goode
  • 213
  • Nothing personal, just tech support.
    • Steam
    • Twitter
Re: Best way to have wingmen in a campaign
Highly character driven, Wing Commander style. That's how I like it.
If I'm just aching this can't go on
I came from chasing dreams to feel alone
There must be changes, miss to feel strong
I really need lifе to touch me
--Evergrey, Where August Mourns

 
Re: Best way to have wingmen in a campaign
Mackie FTW!

 
Re: Best way to have wingmen in a campaign
Y'know, I think Mackie is the one second from bottom. He never developed a real relationship with the player. But you still learn to love him.
Sig nuked! New one coming soon!

 

Offline tinfoil

  • i'm 13 remember
  • 29
Re: Best way to have wingmen in a campaign
In FS2 you had some character based wingmen. (IE Snipes)
Alcibades' Gamble - We Love Our Ice Cream

Everything you need to know, and more can be found at The Freespace Wiki

 

 
Re: Best way to have wingmen in a campaign
Thats an exception.
Sig nuked! New one coming soon!

 

Offline Aardwolf

  • 211
  • Posts: 16,384
Re: Best way to have wingmen in a campaign
Snipes AND Xinny and Xero. (or was it Zero, normal spelling?)

 
Re: Best way to have wingmen in a campaign
Do those guys even speak in that mission? I remember them being untalkative, strong silent types in that mission. The only voice was Snipes continually shouting stuff at you.
Sig nuked! New one coming soon!

 

Offline Aardwolf

  • 211
  • Posts: 16,384
Re: Best way to have wingmen in a campaign
Well they have callsigns at least. Actually didn't one of them say something that prompted Snipes to say "What, do I look Shivan to you?"

 

Offline Rhymes

  • Galactic Mediator
  • 29
  • Fatum Iustum Stultorum
Re: Best way to have wingmen in a campaign
Well they have callsigns at least. Actually didn't one of them say something that prompted Snipes to say "What, do I look Shivan to you?"

Well, if Snipes' first name is Carl, then maybe he would look shivan.  :p
If you don't have Knossos, you need it.

“There was a button," Holden said. "I pushed it."
"Jesus Christ. That really is how you go through life, isn't it?”

 

Offline BS403

  • 29
  • I'm just sitting in my Cave.
Re: Best way to have wingmen in a campaign
I'm going to say that in a perfect world they would have names and a few personality traits, and also be hard to kill, but if they do die have a new pilot be inserted into their old spot with a new name and personality.  Although I believe this would be hard to do.  Although I think I did play a campaign that did something like this after one of my wingmen died. but that may have been preplanned.
http://woogleville.myminicity.com/

Homer: Aw, twenty dollars! I wanted a peanut!
Homer's Brain: Twenty dollars can buy many peanuts.
Homer: Explain how.
Homer's Brain: Money can be exchanged for goods and services.
Homer: Woo-hoo!

 

Offline Snail

  • SC 5
  • 214
  • Posts: ☂
Re: Best way to have wingmen in a campaign
Well, if Snipes' first name is Carl, then maybe he would look shivan.  :p
His first name is Christopher.

 

Offline Ransom

  • M. Night Russel
  • 210
  • It will not wait.
    • Rate of Injury
Re: Best way to have wingmen in a campaign
I think it really depends on the kind of story it's trying to tell. The retail campaigns were focused on the big picture - you felt like a cog in a war machine, and most of the recurring characters were well up the chain of command or never even really featured in the gameplay. Wingmen characters would have been counter-intuitive.

I'm a fan of more traditional character-centric narratives, but there's no 'best' way. If the campaign isn't intended to be a character story there's not much point slapping some characters in it who never go anywhere.

 

Offline Rodo

  • Custom tittle
  • 212
  • stargazer
    • Steam
Re: Best way to have wingmen in a campaign
named characters and immortal! that way you can traumatize the player by killing it's long loved wingmates in an unpleasant twist of fate!!
el hombre vicio...

 

Offline tinfoil

  • i'm 13 remember
  • 29
Re: Best way to have wingmen in a campaign
The way you say that you seem evil. And a little insane. :D
Alcibades' Gamble - We Love Our Ice Cream

Everything you need to know, and more can be found at The Freespace Wiki

 

 

Offline Vrets

  • 27
Re: Best way to have wingmen in a campaign
I'm working on a six mission campaign, and I tried to give the pilot's squad a personality, rather than the individual wingmen. I use special hitpoints and scripting to prolong their lives, and use additional SEXPs to make them say amusing things amongst themselves when one of them bites it.


 

Offline Herra Tohtori

  • The Academic
  • 211
  • Bad command or file name
Re: Best way to have wingmen in a campaign
Transcend. :yes:
There are three things that last forever: Abort, Retry, Fail - and the greatest of these is Fail.

 

Offline Dilmah G

  • Failed juggling
  • 211
  • Do try it.
Re: Best way to have wingmen in a campaign
Highly character driven

These men and women are your WINGMEN!

They are NOT faceless! You have every meal of the day with them, you play poker and whatnot with them, you ***** about **** with them, they're supposed to be a tight knit group who take it really badly when one of them goes down. Which results in the rest being somewhat cold-hearted towards the green replacement.

That's why character driven campaigns really have me on edge, they're REALISTIC.

 

Offline Retsof

  • 210
  • Sanity is over-rated.
Re: Best way to have wingmen in a campaign
I agree, Charicter driven is the way to go.  Hard to have a good story without good charicters.
:::PROUD VASUDAN RIGHTS SUPPORTER:::

"Get off my forum" -General Battuta
I can't help but hear a shotgun cocking with this.

 

Offline Dilmah G

  • Failed juggling
  • 211
  • Do try it.
Re: Best way to have wingmen in a campaign
I agree, Charicter driven is the way to go.  Hard to have a good story without good charicters.

Amen to that