You guys keep pounding away that it doesn't hurt their business. It doesn't matter if it hurts their business or you make them a gazillion dollars. It's not your stuff to decide how it gets used.
First of all, if we were dealing with stealing something like a car, something that could
not just be copied and pasted however many times you wanted, I'd agree with you. If I designed a car that with the press of a button could duplicate with no cost whatsoever, hell, I'd give the everyone in the world fourteen cars each.
The game owns the IP to the game, not each individual copy. Or do you honestly think they own each copy? Can they just waltz up to your door and demand that you hand back their game? No.
Giving a friend a copy of a game is less wrong than a mother giving her car to her son when she buys another one. Or do you think we should ban that, too?
If video game and music producer's policies were instituted everywhere in life, it'd be a felony to let someone borrow your car, a felony to have someone over for dinner and eat your food, a felony for public libraries to give out books (by the way, many do indeed have video games that you can check out for free), a felony to look at pictures of privately owned paintings...
Seriously. If you claim that you made the game, or if you start selling your copies,
then the companies can whine and ***** all day long, but once again:
A) If it does not hurt the companies it is not wrong.
B) The companies don't own the DVDs you bought.
C) The biggest reason stealing is wrong is because you're denying other people's resources. This does not fall into that category thanks to copy and paste.
Now let's say it's actual piracy instead of giving friends a copy of the game you bought. What changes? Not a whole lot. The Pirate Bay was
just like eBay except everything was free, and that when a transaction takes place, no one has to give their copy to someone else.
Now if you think eBay is a morally incorrect way of doing things, then we have an issue bigger than this here.