On reflection, I think this could be a lot more than a curiosity. The Wii has a huge install base, and while the average casual owner probably has no interest in a space sim, I bet the frustrated hardcore types who use the homebrew channel would make a pretty solid audience. If you could set up a stripped-down package to save on bandwidth that included whatever minimal mediavps the Wii can handle, as well as a preset Alpha 1 pilot file with the optimal settings loaded in, you could probably draw in a healthy number of players, some of whom might go on to do good works on the PC front. After all, even without normal maps and stuff FS still looks better than some retail Wii games

I certainly appreciate the effort that went into porting FS to Mac even though it doesn't look its best and is a huge pain to do certain modding things with, and Wii and Mac are both white plastic things that appeal to Microsoft haters and bored housewives, so yeah, this is brilliant.