Author Topic: Lucifer Shields  (Read 11463 times)

0 Members and 1 Guest are viewing this topic.

Offline untouchable

  • Fear the DA...
  • 28
    • http://www.3dap.com/hlp/hosted/da
Can anyone say "Low Resolution!"
d00d, get a graphics card ;) :nod:
"The Darkness shall  befall us all."
-Commander William Wright

"Violence is merely the means of the incompotent"
-Felix Steighner
----------------------
The Darkness is Coming


Untouchable has spoken :D

 

Offline DTP

  • ImPortant Coder
  • 28
    • http://www.c4-group.dk
Quote
Originally posted by untouchable
Can anyone say "Low Resolution!"
d00d, get a graphics card ;) :nod:


If you cared to check out the file format it is JPG, at 35% compression because i thought of download times, that comment is just being a smart mouth cause you thought you had a better GFX card than me.

The shoots where taken, with 1024*768 32 bit. You can’t get a better resolution than that with Freespace II

Next time, think before you act. :wink:
VBB member; reg aug 1999; total posts 600.
War is a lion, on whos back you fall, never to get up.
Think big. Invade Space.

 

Offline untouchable

  • Fear the DA...
  • 28
    • http://www.3dap.com/hlp/hosted/da
Sorry :(
Styxx got me thinking about chocolate so............ mmmmm chocolate..... ;)
"The Darkness shall  befall us all."
-Commander William Wright

"Violence is merely the means of the incompotent"
-Felix Steighner
----------------------
The Darkness is Coming


Untouchable has spoken :D

 

Offline DTP

  • ImPortant Coder
  • 28
    • http://www.c4-group.dk
no problem, i was not offended.

I like chocolate too, 25-35% profit.

Confectionery is my department at work.  :D
VBB member; reg aug 1999; total posts 600.
War is a lion, on whos back you fall, never to get up.
Think big. Invade Space.

 

Offline DTP

  • ImPortant Coder
  • 28
    • http://www.c4-group.dk
Just imported the full 4 LODs with shield, and most of the Turrets in working order with the shield mesh at polycount at 725. I’m a bit curious to see what happens when I go past 750.

Rotating turrets seems to be shielded even when they rotate outside the shield. That is a positive surprise. Thought they would be damageable when they did that.

Still Shield strength at 3500, is not enough.

I managed to punch the shield down with a couple of Helios bombs. So the strength should better be increased to something wild like 100000, if the game does not crash on such a high shield strength.

The shield seems however to glow just as you press the trigger and before the released projectile hits the shield where when it does, glows again.

I think this an in game thing, preventing you from being under the shield (meaning under the bounding box) of another fighter / ship, and therefore no shield effect should be. But a function catches this and shields the fighter/ship anyway. So I’m not sure if this can be removed.

Next test will be a full shielding of all turrets with shield mesh exceeding 750 polygons.

Wish me luck, as I’m entering the realm of blue screens and white letters.  Dam I love my, hard tested system, for that it never screws up anything on crashes.

I think I got like the first 50 blue screens when I initially started testing "big shielding"
VBB member; reg aug 1999; total posts 600.
War is a lion, on whos back you fall, never to get up.
Think big. Invade Space.

 

Offline Fury

  • The Curmudgeon
  • 213
Hmh.... but Lucy's shield still ignores beams, right?

 

Offline Nico

  • Venom
    Parlez-vous Model Magician?
  • 212
I doubt it :p
SCREW CANON!

 

Offline Galemp

  • Actual father of Samus
  • 212
  • Ask me about GORT!
    • Steam
    • User page on the FreeSpace Wiki
Lucy's shield is impenitrable. It's the visuals that count. :D
"Anyone can do any amount of work, provided it isn't the work he's supposed to be doing at that moment." -- Robert Benchley

Members I've personally met: RedStreblo, Goober5000, Sandwich, Splinter, Su-tehp, Hippo, CP5670, Terran Emperor, Karajorma, Dekker, McCall, Admiral Wolf, mxlm, RedSniper, Stealth, Black Wolf...

 

Offline Sesquipedalian

  • Atankharz'ythi
  • 211
Looks good, DTP.  I eagerly anticipate the release. :nod: :D
Sesqu... Sesqui... what?
Sesquipedalian, the best word in the English language.

The Scroll of Atankharzim | FS2 syntax highlighting

 

Offline DTP

  • ImPortant Coder
  • 28
    • http://www.c4-group.dk
The model is very close to release now, screwed up a bit at the wings. Got a rule confirmed that each vertex can only be connected to 3 other vertexes. But will fix that asap.

The Shield mesh current state is that it has 2580 polygons. Model view will block you as the programmers of that prog thought 1600 polygons must be enough. "I really hate when they think for us", but PCS is converting it without trouble.

in the meantime, here is shot of multiple fighters attacking the Really Shielded Lucifer. The white stuff is the shield.

VBB member; reg aug 1999; total posts 600.
War is a lion, on whos back you fall, never to get up.
Think big. Invade Space.

 

Offline MeatPie

  • 23
Just out of curiosity...what proggies do you people use for this sort of stuff?

 

Offline DTP

  • ImPortant Coder
  • 28
    • http://www.c4-group.dk
Well here is a list of what i have done in short.

1 Converted POF to COB. Used Cobtopof.exe
2 Converted COB to 3DS. Used 3d-exploration
3 Imported 3ds into 3D max 3.1
4 Edited everything in max, turrets, objects, shield etc.
5 Exported to 3ds from within max
6 Converted to COB with 3d-exploration
7 Edited hierarchies. Used Truespace 2.
7 Converted to POF with Pof Constructor suite.

So that must be

Cobtopof.exe
3d-exploration
3d max 3.1
Truespace 2
Pof constructor suite.
VBB member; reg aug 1999; total posts 600.
War is a lion, on whos back you fall, never to get up.
Think big. Invade Space.

 

Offline Galemp

  • Actual father of Samus
  • 212
  • Ask me about GORT!
    • Steam
    • User page on the FreeSpace Wiki
s00per d00per sw33tness! You're incredible. It works in Freespace 2... I can't wait.

;7:yes:
"Anyone can do any amount of work, provided it isn't the work he's supposed to be doing at that moment." -- Robert Benchley

Members I've personally met: RedStreblo, Goober5000, Sandwich, Splinter, Su-tehp, Hippo, CP5670, Terran Emperor, Karajorma, Dekker, McCall, Admiral Wolf, mxlm, RedSniper, Stealth, Black Wolf...

 

Offline MeatPie

  • 23
argh.....I can't find the POF constructor suite :mad2:

 

Offline Fury

  • The Curmudgeon
  • 213
Quote
Originally posted by MeatPie
argh.....I can't find the POF constructor suite :mad2:


http://alliance.sourceforge.net/files/Software/AllProFS2Kit.exe

 

Offline MeatPie

  • 23
thanks man :D:yes:

 

Offline DTP

  • ImPortant Coder
  • 28
    • http://www.c4-group.dk
The shield is finished. :D

Look out for release on the FS1to2 port project site.
located at here

Here is a pic of the Lucifer shields only, from 3dmax. Complex. naaa  :cool:

VBB member; reg aug 1999; total posts 600.
War is a lion, on whos back you fall, never to get up.
Think big. Invade Space.

 

Offline Kamikaze

  • A Complacent Wind
  • 29
    • http://www.nodewar.com
From what I've seen sweet... :D
I'll try it when it's up :nod:
Science alone of all the subjects contains within itself the lesson of the danger of belief in the infallibility of the greatest teachers in the preceding generation . . .Learn from science that you must doubt the experts. As a matter of fact, I can also define science another way: Science is the belief in the ignorance of experts. - Richard Feynman

 

Offline WMCoolmon

  • Purveyor of space crack
  • 213
-C

 

Offline Nico

  • Venom
    Parlez-vous Model Magician?
  • 212
If it works fine w/o any pb, I'll probably use it :)
SCREW CANON!