Aye...Teh game does the universe justice. Everything feel right aestheticly - the armor, the sets, the buildings. Everything is pure WH40K. I also love the audio logs..they give the feel of the life of other people.
BUT...there is always a but...the Spehhs Marine.. doesn't feel Spehhs marin-ish enough. I wield a friggin thunderhammer, and I have to hit a Nob 10 times to kill it. With a THUNDERHAMMER. Meanwhile, he has to hit me 3-4 time with a rusty pipe to kill me??? And you're going to spend all your bolter ammo trying to bring that sucker down. Even a completley unarmored ork requires 4 bolter shots to bring down.
Weapons need MHOAR POWER. Double the power!
Totally agree

As for the but... if you go for headshots and executions they go down a lot faster; I had a load of them charge me and I just hosed my bolter left-right-left a few times at about head level and that took down a lot of them in 1-2 hits and exploding heads

As for the Thunder Hammer, yeah it didn't feel as mighty as it should do, but that's not a 2nd edition Thunder Hammer so I let it slide (2nd edition ones ignored all armour saves and could only be wielded by Terminators as anyone else wouldn't be able to handle the weight and the concussive blast of the strike), but still I did feel each strike should have produced a lot more knockback.
As it is it just felt like a slightly heavier version of the power axe (Execution/stun moves not withstanding, as the ground strike does produce a lot of knockback

)
You can take down Nobs a LOT faster if you can stun them and pull off the execution move tho', which is sooo easy with a thunder hammer.
TBH, I went back to the chainsword very quickly as it was much faster and the execution moves were so much cooler, esp. late-game vs daemons and chaos marines

I enjoyed it, but it's basically eyecandy (And such wonderful eyecandy!) and WH40k fanboy food; As a game it's totally shallow but a bit of fast-paced mindless action was a nice change to let me unwind a bit after Deus Ex 3!
The only other letdown was the final final battle; You fight through all that and you have to defeat the boss with quick time events?! It looked awesome but I felt a bit robbed after sawing so many daemons and chaos to bits.
One thing I would love in a sequel is a cross between this and the Republic Commando squad mechanic. Republic Commando was great
