Author Topic: Freespace 2 Halo - Let's revive it and finish it!  (Read 48337 times)

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Offline Felix 039

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  • The One True Noob
Re: Freespace 2 Halo - Let's revive it and finish it!
I think Diaspora team have something close to a Pilot model in their cockpit xD Maybe they know what to do.

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Offline Felix 039

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Re: Freespace 2 Halo - Let's revive it and finish it!

And to address the use of Spartans and ODSTs, it was in fact envisioned in a very limited fashion. The HEV pods are not out of the question at all, but, as already stated, in a ship-to-ship battle Pelicans would be doing the troop transportation. Pods would be suicide in a space battle. And T-Packs, while a possibility, seem like a fantastic waste of manpower with all the point defense and the inclusion of fightercraft. Also, it would be harder to get a good model for people strapped to packs, let alone get the FS2 engine to make them fly in a believable way through space. Slow moving bees, anyone?  :lol:

Oh ho ho, I just remembered that Covenant have those Assault Boats in Halo 2, those would come handy.

UNSC boarding ships might not be necessary, seeing that Lieutenant Harverson said that a few times UNSC hit the Covenant ships so hard that they are hurt bad enough to surrender, but all they did was initiate self distruct sequence.
Turning pros into noobs since 1992.
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Offline Leeko

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Re: Freespace 2 Halo - Let's revive it and finish it!
Here here, it would have been a damn shame if this mod died.

 

Offline Felix 039

  • 27
  • The One True Noob
Re: Freespace 2 Halo - Let's revive it and finish it!
Here here, it would have been a damn shame if this mod died.
Seconded, not to mention this project just came back from the graveyard.
Turning pros into noobs since 1992.
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Online starlord

  • 210
Re: Freespace 2 Halo - Let's revive it and finish it!
true enough, as sadly, I've seen no interest in the space combat element of HALO, aside from that MOD. :(

 

Offline karajorma

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    • Karajorma's Freespace FAQ
Re: Freespace 2 Halo - Let's revive it and finish it!
Has there been much opportunity for people to get interested in the space combat element though?

All the official games have been ground based for the most part and much as I enjoyed the first couple of games, banshee combat absolutely sucked in comparison with anything I've played on FS2_Open. It could be that all that is required is for people to see what they are missing. :)
Karajorma's Freespace FAQ. It's almost like asking me yourself.

[ Diaspora ] - [ Seeds Of Rebellion ] - [ Mind Games ]

 

Offline Felix 039

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  • The One True Noob
Re: Freespace 2 Halo - Let's revive it and finish it!
Its's a little hard for people to get interested, especially when most of the stuff they see now had been shown before.

BTW, Banshee dont fly properly in space.
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Offline karajorma

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Re: Freespace 2 Halo - Let's revive it and finish it!
Well that's kind of my point. Are people not interested in a Halo space game simply because they aren't interested, or is it cause they haven't been shown anything yet that made them interested.

Cause if it's the later, some good PR work could help.
Karajorma's Freespace FAQ. It's almost like asking me yourself.

[ Diaspora ] - [ Seeds Of Rebellion ] - [ Mind Games ]

 

Offline wistler

  • 28
Re: Freespace 2 Halo - Let's revive it and finish it!
I think some good videos and screen shots could raise interest, at the moment it seems to be more a conceptual idea which is hard to get excited about.

 

Online starlord

  • 210
Re: Freespace 2 Halo - Let's revive it and finish it!
I recall one trailer having been made on youtube... (with very nice music).

But I think that is all...

 

Offline Thaeris

  • Can take his lumps
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  • Away in Limbo
Re: Freespace 2 Halo - Let's revive it and finish it!
As far as high-resolution models go, I know a fellow by the name of Ben Harber on X-Plane.org. He happens to be quite a Halo fan (I think he might even work for Bungie now... but I'm not certain.) and has developed several flying Halo aircraft/ships for the X-Plane flight simulator. All of these are quite detailed, and should the project evolve to have ships with virtural cockpits (as FotG and Diaspora will), these models might be useful. Of course, that's only IF you get permission to use them.

Here's an example of his handiwork: http://www.youtube.com/watch?v=gw6T6R3xIEw

If there's interest in this on this thread, I'll try and get in touch with him.

-Thaeris
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Re: Freespace 2 Halo - Let's revive it and finish it!
i believe the covenant space aircraft was a teardrop shaped **** called a scarab. Seems to me the writers of halo really liked the name scarab, seeing as how they gave it to so many of the vehicles in the game.

 

Offline Rhymes

  • Galactic Mediator
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Re: Freespace 2 Halo - Let's revive it and finish it!
No.  The Covenant space fighter (the Covie counterpart to the Longsword) is called the Seraph.
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Offline Wolfy

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Re: Freespace 2 Halo - Let's revive it and finish it!
the name Scarab was only ever given to... the Scarab... Halo 2 and 3s big bad walking machine. There both essentially the same vehicle, just different 'varients' (i think) so they're both Scarabs, in the same way the LAAG, Gauss and Transport varients of the Warthog are all Warthogs.
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Offline aurora_energy

  • 27
  • Adrift in the never ending void
Re: Freespace 2 Halo - Let's revive it and finish it!
or it could be design varients, like how the phantom in halo1 looks totally diffrent to the phantom in halo3
Imagine awakening, and hearing the heartbeat of the galaxy for the first time.
It is like a cloud, a mist that drifts from living creature to creature, set in motion by currents and eddies.
It is the eye of the storm, the passions of all living things turned into energy, into a chorus.
It is the rising swell at the end of life, the promise of new territories and new blood, the call of new mysteries in the dark.

 

Offline Leeko

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Re: Freespace 2 Halo - Let's revive it and finish it!
The main reason the scarab changed between Halo 2 and Halo 3 was because the Halo 2 one looked stupid.

Bungie themselves said in the special features of the Legendary Edition of Halo 3 that it looked "like a hand basket with legs." :nod:

 

Offline Narvi

  • 28
Re: Freespace 2 Halo - Let's revive it and finish it!
Aye, so they replaced it with one that had needlepoint for legs.

 

Offline Scotty

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Re: Freespace 2 Halo - Let's revive it and finish it!
or it could be design varients, like how the phantom in halo1 looks totally diffrent to the phantom in halo3

Halo 2 & 3 Covenant transport was called the Phantom.  Halo: CE Covenant Transport was called the Spirit.

 

Offline Felix 039

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  • The One True Noob
Re: Freespace 2 Halo - Let's revive it and finish it!
You are talking Seraph Fighters, not Scarab (Assault/Invasion Walker)
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Offline aurora_energy

  • 27
  • Adrift in the never ending void
Re: Freespace 2 Halo - Let's revive it and finish it!
Spirit? ahh...

what a weird name!
Imagine awakening, and hearing the heartbeat of the galaxy for the first time.
It is like a cloud, a mist that drifts from living creature to creature, set in motion by currents and eddies.
It is the eye of the storm, the passions of all living things turned into energy, into a chorus.
It is the rising swell at the end of life, the promise of new territories and new blood, the call of new mysteries in the dark.