Author Topic: StarLancer -> FS2  (Read 3004 times)

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Offline gevatter Lars

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It is just an idea, but since the mission editor is not finished yet it sounds like a quite good idea to me. I think we have all the tools to extract all the StarLancer ships etc and convert them for FS2.
At the moment I am learning how to convert things to FS2 so that I can't do the conversion myself, but if there are some people out there who realy like StarLancer and want to have new mission I am quite sure that we will find someone who can do the things that need to be done.
I wish I could do that myself...
"Yes! That is my plan, and I see nothing wrong with it. I figure that if I stick to a stupid strategy long enough it might start to work."
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Offline delta_7890

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I thought someone already had a few of the SL ships converted...wasn't it Warlock?  ...hey, whatever happened to him anyways?
~Delta

 
he vanished from the Lancersreator forums too... weird...
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Offline Culando

  • 27
It's a conspiracy I tells ya! @_@

I wouldn't wait for the mission builder. Haven't we been waiting for over a year already? =/

However, a SL mod would rock. I think I suggested that on the VBB back in the day.
The boy who cried project.

 

Offline an0n

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Coalition Pilot: Prepare to die pilot
*Sathanas jumps in*
Alliance WingLeader: Dive, dive, dive. Hit your burners pilots.

Heheh.
"I.....don't.....CARE!!!!!" ---- an0n
"an0n's right. He's crazy, an asshole, not to be trusted, rarely to be taken seriously, and never to be allowed near your mother. But, he's got a knack for being right. In the worst possible way he can find." ---- Yuppygoat
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Offline mikhael

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I think I'd rather see Freespace on the Starlancer engine, myself. But that's because I like the prettier graphics.
[I am not really here. This post is entirely a figment of your imagination.]

 

Offline Warlock

  • Death Angel
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    • Holocron Productions
Quote
Originally posted by delta_7890
I thought someone already had a few of the SL ships converted...wasn't it Warlock?  ...hey, whatever happened to him anyways?



I left? News to me dude.
Warlock



DeathAngel Squadron, Forever remembered.


Do or Do Not,..There Is No Spoon

To Fly Exotic Ships, Meet Exotic People, and Kill Them.

We may rise and fall, but in the end
 We meet our fate together

 

Offline DW-Ingy

  • 23
Well I played SL over but sadly i didnt liked it, i wasnt scared at all.But when i first met the Sathanas in the nebula i almost peed in my panty.
FS2 has still the best atmosphere.
;7

 

Offline delta_7890

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Quote
Originally posted by Warlock



I left? News to me dude.


O.O;; he lives!  IIRC you haven't posted in a while or not very often.
~Delta

 

Offline Warlock

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Ummm just not in the FS2 and modding forums,...SW and hard light forums I've been posting normally :)

Sides until I get the new GOTP site up I haven't had a place to link pics of anything from to post them :)
Warlock



DeathAngel Squadron, Forever remembered.


Do or Do Not,..There Is No Spoon

To Fly Exotic Ships, Meet Exotic People, and Kill Them.

We may rise and fall, but in the end
 We meet our fate together

 

Offline Shrike

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Has setekh got you that access yet?!
WE ARE HARD LIGHT PRODUCTIONS. YOU WILL LOWER YOUR FIREWALLS AND SURRENDER YOUR KEYBOARDS. WE WILL ADD YOUR INTELLECTUAL AND VERNACULAR DISTINCTIVENESS TO OUR OWN. YOUR FORUMS WILL ADAPT TO SERVICE US. RESISTANCE IS FUTILE.

 

Offline Warlock

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Nope
He got my email and told me to keep an eye out...never saw anything yet thou
Warlock



DeathAngel Squadron, Forever remembered.


Do or Do Not,..There Is No Spoon

To Fly Exotic Ships, Meet Exotic People, and Kill Them.

We may rise and fall, but in the end
 We meet our fate together

 

Offline gevatter Lars

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About the StarLancer atmosphere... it has a lot more than FS (I don't need to be scared to have a good story)
The Pilots are more than just a blip on your radar and when they destroyed the Relaint I realy got angry, because about that time I have gone to love that old ship.
When the Yamato apeard for the first time I was a little bit envious.
The only thing that makes me laugh was the location work. The German version sound quite funny. Everyone has the dialect of his country (like it would be in real live) and sometime it was realy funy....

BTW. I have allready extracted some of the ships, missiles, Stations and found some never seen ships, or have I just closed my eyes during some missions?
Next step is to find the Texturs to that ships.
What I realy need is someone to convert them into FS2. Has someone an interested?
"Yes! That is my plan, and I see nothing wrong with it. I figure that if I stick to a stupid strategy long enough it might start to work."
 - comment to "Robotech: The Masters"

 

Offline Setekh

  • Jar of Clay
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Quote
Originally posted by Shrike
Has setekh got you that access yet?!


Don't look at me. It's in GS's hands now; yes, I emailed them weeks ago. Yes, I've kept emailing them. There's nothing else I can do.
- Eddie Kent Woo, Setekh, Steak (of Steaks), AWACS. Seriously, just pick one.
HARD LIGHT PRODUCTIONS, now V3.0. Bringing Modders Together since January 2001.
THE HARD LIGHT ARRAY. Always makes you say wow.

 

Offline mikhael

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Quote
Originally posted by DW-Ingy
Well I played SL over but sadly i didnt liked it, i wasnt scared at all.But when i first met the Sathanas in the nebula i almost peed in my panty.
FS2 has still the best atmosphere.
;7


I have to utterly disagree with you there. Whereas few things in any game were as scare as the Sathanas coming out of the mists of the nebula, that doesn't make the whole game.

I vastly preferred the storyline and events in Starlancer to Freespace (I am apparently one of the few). Most of this is due to the greater emphasis on storytelling (the FS2 story is simply pathetic) and characters (there are what? 3 fully realized characters in Freespace?).

What I would like to see is a rebuild of Freespace2 on the Starlancer engine (its prettier), with a greater emphasis on story and characters thrown in. Of course, when we get to that point, we've just created an updated Wing Commander: Prophecy (three races, characters, story, dogfighting).
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Offline DTP

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You know I really hate lining up for a kill, and then get thrown into some Cut scene. And coming out 10 meters in front of some silly looking cap ship, making me collide.

Star lancers story "at least the demo" was/is "FULL" of common sense Errors.

Common sense. What kind of a early warning station is an Early warning station that can be jumped. If the station can be jumped, then what is the point of an early warning station, since a few fighters, which did not have stealth or anything like that, can remove its warning capability.

The station did not even have any kind of defensive cover. Any Military fool knows that any kind of AWACS, Radar array, mobile or Stationary will need Escort or Defensive units to protect it.

The demo scared me off, big time.

If the rest of the so-called Great story is like that, then I’m happy for that.

Characters, oh yeah, I see for me stereotype young bloke, who is a recruit, then kicks ass, and at the end gets to destroy the big bad enemy’s big bad something. Did anyone say WC.

Some story.

The graphics was not even better than those found in FS2.

What Star lancer has are more effects, that makes the whole thing look like 4th of July or something.

FS2 on the other hand tends to take a more realistic approach to effects.

just my 2 cents, Eurocents that is

:rolleyes:
VBB member; reg aug 1999; total posts 600.
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Offline Warlock

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SL's biggest flaw...it's a Microsoft product.
Warlock



DeathAngel Squadron, Forever remembered.


Do or Do Not,..There Is No Spoon

To Fly Exotic Ships, Meet Exotic People, and Kill Them.

We may rise and fall, but in the end
 We meet our fate together

 

Offline Zeronet

  • Hanger Man
  • 29
FS Story is brilliant.
Got Ether?

 

Offline Ace

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No offense, but SL's plot I hated. The characters were so stereotypical, while the few characters you had in FS were very well planned out. (Snipes and Bosch)

Sure FS has moments of cheesyness with the Colossus v.s. the Sathannas and actually well everything dealing with that GTVA ship ;) However it's much less cheesy then Mr. Klaus Steiner v.s. generic former eastern bloc countrites in space!(tm)

My real complaint with Starlancer though isn't with the plot, it's how the ships turn. (i.e. more speed to turn tighter) FS and Wing Commander's physics on turns feels more right then how it was handled in Starlancer.

This alone, is why I'm not a fan of the game, the ships don't handle properly.
Ace
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-Alfred Hitchcock

 

Offline mikhael

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Quote
Originally posted by Ace

My real complaint with Starlancer though isn't with the plot, it's how the ships turn. (i.e. more speed to turn tighter) FS and Wing Commander's physics on turns feels more right then how it was handled in Starlancer.

This alone, is why I'm not a fan of the game, the ships don't handle properly.


That's my worse complaint about the game too, followed closely by 'too short'. The physics really needed tweaking. Still, on every count, I prefer it to Freespace.
[I am not really here. This post is entirely a figment of your imagination.]