Author Topic: Sniper Primary  (Read 2874 times)

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Was curious if there was some sort of long range laser. And if there isn't would it be hard to make? I need to figure out how to make weapons anyways, so figured this would be a good start.
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Offline colecampbell666

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Look at the Sniper in Procyon Insurgency.
Gettin' back to dodgin' lasers.

 

Offline Sushi

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You can also look at the retail Maxim, which pretty much is a sniper cannon. Or yeah, the Phoenix cannon from PI works too.

For a "true" sniper cannon (slow firing rate, super high damage) you kind of need the ability to zoom in. A feature not present in the current engine (AFAIK).

 

Offline Droid803

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Or look at Steve-O's Archer : long range, slow firing rate and high damage. But yeah, it sorely needs zoom.
(´・ω・`)
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Offline General Battuta

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The Archer is a nightmarishly effective anti-bomber weapon.

 

Offline asyikarea51

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velocity multiplied by lifetime would be a start for you in the weapons table. then play with the fire wait and damage.

 

Offline colecampbell666

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Or look at Steve-O's Archer : long range, slow firing rate and high damage. But yeah, it sorely needs zoom.
Gaming mouse at 400DPI. Works beautifully.
Gettin' back to dodgin' lasers.

 

Offline Aardwolf

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Or look at Steve-O's Archer : long range, slow firing rate and high damage. But yeah, it sorely needs zoom.
Gaming mouse at 400DPI. Works beautifully.

Ok, so you can have precision. But without being able to see what you're aiming at, you lack accuracy.

And precision without accuracy is fail.

 

Offline colecampbell666

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That's what the reticle is for. Handy, eh? I agree on the zoom idea.
Gettin' back to dodgin' lasers.

 

Offline Nuke

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i tried to script a long range sniper scope camera as part of my current cockpit demo, but for some reason the game crashes when i try to set its fov.
« Last Edit: June 09, 2009, 09:29:02 pm by Nuke »
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Offline Krelus

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i tried to script a long range sniper scope camera as part of my current cockpit demo, but for some reason the game crashes when i try to set its fov.

There seems to be all sorts of weird little issues with FOV. Another thing I noticed was that stupid glitch where the field narrows when you rotate the camera in a cutscene. Driving me batty, that is.

 

Offline Droid803

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Yeah, I can aim fine with my mouse. I just can't see what I'm aiming at.
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Offline Dilmah G

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The Archer is a nightmarishly effective anti-bomber weapon.
Amen, and anti-turret, it's a dream against most things.

 

Offline Dragon

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Yes ,Archer is a good ( though I found it a bit overpowered ) example of sniper weapon ,but I think the Phalanx from PI is more balanced.

 

Offline General Battuta

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The other advantage the Archer has is that it's got an animated weapon model. I cried tears of joy when I first selected it and saw that thing unfolding.

 

Offline Dragon

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The animated model isn't bound to Archer ,but to Wraith ,on which Archer is installed by default.
You may change the tables to install it anywhere you wish though.

 
Whats a good place to download the Archer? I don't see it on FSMods.
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Offline Getter Robo G

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I could be wrong, but the first attempt or description of a "sniper weapon" was on the Jotun. IIRC.
Never got into it...
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Offline Droid803

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Whats a good place to download the Archer? I don't see it on FSMods.

Look for Steve-O's fighter pack.
It's integrated onto the hull of the FTF Wraith.
(´・ω・`)
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Offline Mobius

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Zoom effect? Use SEXPs. :)

You can use set-fov/reset-fov combined with key-reset-multiple to have a fully controlled zoom effect.
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