Something less to do with compiling this time.
As mentioned, what kind of errors are these? They appeared while loading a playtesting mission in a debug build:
WARNING: "Special shield hitpoints used for variable number 90. But no variable with this number exists!" at MissionParse.cpp:3917
WARNING: "Special hitpoints used for variable number 91. But no variable with this number exists!" at MissionParse.cpp:3926
WARNING: "Special shield hitpoints used for variable number 88. But no variable with this number exists!" at MissionParse.cpp:3917
WARNING: "Special hitpoints used for variable number 89. But no variable with this number exists!" at MissionParse.cpp:3926
WARNING: "Special shield hitpoints used for variable number 86. But no variable with this number exists!" at MissionParse.cpp:3917
WARNING: "Special hitpoints used for variable number 87. But no variable with this number exists!" at MissionParse.cpp:3926
btw slight oft: from all the wiki changes, are bomb hitpoints already in trunk? if so, then YEY!!!!! XD