Author Topic: Some things I discovered while playing Freespace.  (Read 7127 times)

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Offline Goober5000

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Re: Some things I discovered while playing Freespace.
An historic is correct.
Depends on how you pronounce "historic".

 

Offline Killer Whale

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Re: Some things I discovered while playing Freespace.
I remember chasing down bombs once, I collided with one. I've veered off as soon as I get to close ever since. Do they ram into your fighter like a ship if you ram them or do they simply wipe your shield out a lot?

 

Offline Androgeos Exeunt

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Re: Some things I discovered while playing Freespace.
Bombs don't seem to work very well against small ships. Presuming that it actually manages to find its target, the ship in question will only have its rear shield quadrant depleted if it's fast enough.
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Quote: Tuesday, 3 October 2023 0133 UTC +8, #general
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Offline Killer Whale

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Re: Some things I discovered while playing Freespace.
No I meant that I flew into the bomb.

  

Offline Androgeos Exeunt

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Re: Some things I discovered while playing Freespace.
Ooh, ow. That's a different matter then. :ick:

Speaking of flying into bombs, is it possible to actually kill an enemy fighter by shooting a warhead at it during a head-on pass?
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Quote: Tuesday, 3 October 2023 0133 UTC +8, #general
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Offline Galemp

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Re: Some things I discovered while playing Freespace.
Noooo, then it'd be like Tie Fighter, and if you've played that you'd know it's a real pain to die just by brushing up against a capship or station or whatever.

Not to mention that TIE Fighter had, you know, respawns.

Speaking of flying into bombs, is it possible to actually kill an enemy fighter by shooting a warhead at it during a head-on pass?

Absolutely. One of my favorite games when playing the Gauntlets is to disable the enemy fighters, then launch bombs at them and imagine them watching helplessly as the slowest, fattest, most immanouverable warhead in the game comes lumbering towards them.
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Offline Goober5000

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Re: Some things I discovered while playing Freespace.
Absolutely. One of my favorite games when playing the Gauntlets is to disable the enemy fighters, then launch bombs at them and imagine them watching helplessly as the slowest, fattest, most immanouverable warhead in the game comes lumbering towards them.
Heh heh heh.  Sounds like that would be fun to try in multi. :D

 

Offline colecampbell666

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Re: Some things I discovered while playing Freespace.
Kind of hard considering that people in multi are actually people. I'm trying that next game, should go well with my Sekhmet.
Gettin' back to dodgin' lasers.

 

Offline Snail

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Re: Some things I discovered while playing Freespace.
Absolutely. One of my favorite games when playing the Gauntlets is to disable the enemy fighters, then launch bombs at them and imagine them watching helplessly as the slowest, fattest, most immanouverable warhead in the game comes lumbering towards them.
Heh heh heh.  Sounds like that would be fun to try in multi. :D
I'd take away all your fun by pressing Shift+End.

 

Offline Androgeos Exeunt

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Re: Some things I discovered while playing Freespace.
I'd take away all your fun by pressing Shift+End.

Self-destruct?
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Quote: Tuesday, 3 October 2023 0133 UTC +8, #general
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Offline colecampbell666

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Re: Some things I discovered while playing Freespace.
Yup.
Gettin' back to dodgin' lasers.

 

Offline Blue Lion

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Re: Some things I discovered while playing Freespace.
Most people self destruct when they're disabled like that.

 

Offline redsniper

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Re: Some things I discovered while playing Freespace.
Not to mention that TIE Fighter had, you know, respawns.
:wtf:

Tie Fighter, not XvT.
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Re: Some things I discovered while playing Freespace.
I've noticed that a direct hit from a Cyclops won't kill a Nahema bomber.  Found that out quite by accident; I had the wrong missile bay selected, and was wondering why it was taking my Tornadoes so long to achieve aspect lock.   :lol:
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Offline Polpolion

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Re: Some things I discovered while playing Freespace.
I remember playing a shivan gauntlet with... I think it was snail and cobra, a long time ago. Both of them were in Ursas and I was in an Enrynes or Perseus or something, and half the match was them telling me "Don't kill it, don't kill it - I want to shoot it with my Helios!" Course, that's what happens when you try to do that with Manticores.

I don't think I'd be able to get a lock on any non-bomber closer than 600 or so meters with a bomb, much less hit anything that's trying to maneuver. And I tend to die when I charge enemy fighters head on in bombers.

 
Re: Some things I discovered while playing Freespace.
You'll never, ever get a lock on a fighter with a Helios; a Cyclops can do it if you manage to keep it in sight long enough, but if it's maneuvering, the bomb won't hit.  I only (accidentally) pulled it off because the Nahema was on a bombing run and not jinking. 
"Courage is the complement of fear.  A fearless man cannot be courageous.  He is also a fool." -- Robert Heinlein

 

Offline Droid803

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Re: Some things I discovered while playing Freespace.
You could disable the fighter.
Then you can hit it with whatever.

But still, bombs do very very little shield damage, so they rarely kill fighters, forget bombers.
If you up the shield damage ratio in the tables, bombs become a whole lot more lethal if a fighter is caught in the shockwave.
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Offline Androgeos Exeunt

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Re: Some things I discovered while playing Freespace.
You mean a la Blue Planet? :drevil:
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Quote: Tuesday, 3 October 2023 0133 UTC +8, #general
MP-Ryan
Oh you still believe in fairy tales like Santa, the Easter Bunny, and free market competition principles?

 

Offline eliex

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Re: Some things I discovered while playing Freespace.
Precisely.

 

Offline Dragon

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Re: Some things I discovered while playing Freespace.
In BP (and in INF when it came to Shivan Ultra Bombs) it was possible to eliminate a bomber wing simply by shooting warhead just after it left launch tube.
Retail warheads have much lowered shield damage though.