And now on my end of things: weapon interfaces. Here's a gallery of all the new weapon art you'll have, all animated in the FS1 style. All these weapons are already tabled, some are used in ST:R and the Blaise Russel campaigns, but none had proper art until now. This upgrade also includes models for the missiles, including high-detail Tech models for those who prefer their weapon selection in 3D.
Akheton SDG and Prometheus R, to make their debut in Operation Templar.
VLL-9 Laser, Fang dumbfire missiles, Havoc cluster bomb, and the Barracuda light bomb, used by the Vasudans during the Fourteen Year War.
GTI prototype weapons, the high-accuracy Railgun, the Shivan-derived UD-1 Volz, and the Serkr torpedo.
Finally, all the weapon icons have been redone from scratch; brightness, contrast, and alignment have all been greatly improved, with new icons of course for the new weapons.