Oh no, it's most definitely not done. I'm sorry to say this, but in this state it is almost unusable. A few points you may want to address sooner rather than later:
1: On startup, FS greets me with 32 errors, caused by faulty tables and/or ship data.
2: A missing mod.ini means missing mediavp goodness, plus a good part of the aforementioned 32 errors
3: vps inside a vp cannot be used, IIRC
Finally, here's a debug log of an attempted run. Please note that it crashed before letting me even see the player select screen.
==========================================================================
DEBUG SPEW: No debug_filter.cfg found, so only general, error, and warning
categories can be shown and no debug_filter.cfg info will be saved.
==========================================================================
FreeSpace version: 3.6.10
Passed cmdline options:
-spec_exp 11
-ogl_spec 80
-spec_static .8
-spec_point .6
-spec_tube .4
-ambient_factor 0
-env
-mipmap
-missile_lighting
-glow
-nomotiondebris
-spec
-no_emissive_light
-normal
-3dshockwave
-cache_bitmaps
-orbradar
-targetinfo
-3dwarp
-ship_choice_3d
-warp_flash
-mod AND Demo
-loadallweps
-no_set_gamma
-fps
-window
Building file index...
Found root pack 'F:\Space\FreeSpace\AND Demo\NewDawnDemo.vp' with a checksum of 0xfa1500e0
Found root pack 'F:\Space\FreeSpace\FS2OGGcutscenepack.vp' with a checksum of 0x84396e99
Found root pack 'F:\Space\FreeSpace\multi-mission-pack.vp' with a checksum of 0x377695e0
Found root pack 'F:\Space\FreeSpace\multi-voice-pack.vp' with a checksum of 0xd50e7442
Found root pack 'F:\Space\FreeSpace\root_fs2.vp' with a checksum of 0xce10d76c
Found root pack 'F:\Space\FreeSpace\smarty_fs2.vp' with a checksum of 0xddeb3b1e
Found root pack 'F:\Space\FreeSpace\sparky_fs2.vp' with a checksum of 0x164fe65a
Found root pack 'F:\Space\FreeSpace\sparky_hi_fs2.vp' with a checksum of 0xa11d56f1
Found root pack 'F:\Space\FreeSpace\stu_fs2.vp' with a checksum of 0xd77da83a
Found root pack 'F:\Space\FreeSpace\tango1_fs2.vp' with a checksum of 0x4c25221e
Found root pack 'F:\Space\FreeSpace\tango2_fs2.vp' with a checksum of 0x86920b82
Found root pack 'F:\Space\FreeSpace\tango3_fs2.vp' with a checksum of 0x705e8d71
Found root pack 'F:\Space\FreeSpace\warble_fs2.vp' with a checksum of 0xd85c305d
Searching root 'F:\Space\FreeSpace\AND Demo\' ... 1 files
Searching root pack 'F:\Space\FreeSpace\AND Demo\NewDawnDemo.vp' ... 124 files
Searching root 'F:\Space\FreeSpace\' ... 166 files
Searching root pack 'F:\Space\FreeSpace\FS2OGGcutscenepack.vp' ... 10 files
Searching root pack 'F:\Space\FreeSpace\multi-mission-pack.vp' ... 110 files
Searching root pack 'F:\Space\FreeSpace\multi-voice-pack.vp' ... 307 files
Searching root pack 'F:\Space\FreeSpace\root_fs2.vp' ... 157 files
Searching root pack 'F:\Space\FreeSpace\smarty_fs2.vp' ... 10 files
Searching root pack 'F:\Space\FreeSpace\sparky_fs2.vp' ... 3027 files
Searching root pack 'F:\Space\FreeSpace\sparky_hi_fs2.vp' ... 1337 files
Searching root pack 'F:\Space\FreeSpace\stu_fs2.vp' ... 2355 files
Searching root pack 'F:\Space\FreeSpace\tango1_fs2.vp' ... 32 files
Searching root pack 'F:\Space\FreeSpace\tango2_fs2.vp' ... 15 files
Searching root pack 'F:\Space\FreeSpace\tango3_fs2.vp' ... 10 files
Searching root pack 'F:\Space\FreeSpace\warble_fs2.vp' ... 52 files
Searching root 'e:\' ... 0 files
Found 16 roots and 7713 files.
AutoLang: Language auto-detection successful...
Setting language to English
Initializing OpenAL...
Using 'Generic Software' as OpenAL sound device...
OpenAL Vendor : Creative Labs Inc.
OpenAL Renderer : Software
OpenAL Version : 1.1
... OpenAL successfully initialized!
Initializing OpenGL graphics device at 1024x768 with 32-bit color...
Initializing WGL...
Requested WGL Video values = R: 8, G: 8, B: 8, depth: 32, double-buffer: 1
Actual WGL Video values = R: 8, G: 8, B: 8, depth: 32, double-buffer: 1
OpenGL Vendor : ATI Technologies Inc.
OpenGL Renderer : ATI Radeon Xpress 1200 Series
OpenGL Version : 2.1.8304 Release
Using extension "GL_EXT_fog_coord".
Using extension "GL_ARB_multitexture".
Using extension "GL_ARB_texture_env_add".
Using extension "GL_ARB_texture_compression".
Using extension "GL_EXT_texture_compression_s3tc".
Using extension "GL_EXT_texture_filter_anisotropic".
Using extension "GL_ARB_texture_env_combine".
Using extension "GL_EXT_compiled_vertex_array".
Using extension "GL_EXT_draw_range_elements".
Using extension "GL_ARB_texture_mirrored_repeat".
Using extension "GL_ARB_texture_non_power_of_two".
Using extension "GL_ARB_vertex_buffer_object".
Using extension "GL_ARB_pixel_buffer_object".
Using extension "GL_SGIS_generate_mipmap".
Using extension "GL_EXT_framebuffer_object".
Using extension "GL_ARB_texture_rectangle".
Using extension "GL_EXT_bgra".
Using extension "GL_ARB_texture_cube_map".
Using extension "GL_EXT_texture_lod_bias".
Using extension "GL_ARB_point_sprite".
Using extension "GL_ARB_shading_language_100".
Using extension "GL_ARB_shader_objects".
Using extension "GL_ARB_vertex_shader".
Using extension "GL_ARB_fragment_shader".
Unable to find extension "GL_ATI_shader_texture_lod".
Found special extension function "wglSwapIntervalEXT".
Max texture units: 8 (8)
Max elements vertices: 2147483647
Max elements indices: 16384
Max texture size: 2048x2048
Can use compressed textures: YES
Texture compression available: YES
Using trilinear texture filter.
... OpenGL init is complete!
Size of bitmap info = 705 KB
Size of bitmap extra info = 40 bytes
ANI cursorweb with size 24x24 (25.0% wasted)
GRAPHICS: Initializing default colors...
SCRIPTING: Beginning initialization sequence...
SCRIPTING: Beginning Lua initialization...
LUA: Opening LUA state...
LUA: Initializing base Lua libraries...
LUA: Beginning ADE initialization
ADE: Initializing enumeration constants...
ADE: Assigning Lua session...
SCRIPTING: Beginning main hook parse sequence....
Wokka! Error opening file (scripting.tbl)!
TABLES: Unable to parse 'scripting.tbl'! Error code = 5.
SCRIPTING: Inititialization complete.
SCRIPTING: Splash screen overrides checked
SCRIPTING: Splash hook has been run
SCRIPTING: Splash screen conditional hook has been run
Using high memory settings...
Wokka! Error opening file (interface.tbl)!
WMCGUI: Unable to parse 'interface.tbl'! Error code = 5.
ANI 2_radar1 with size 209x170 (33.6% wasted)
Windoze reported 16 joysticks, we found 0
Current soundtrack set to -1 in event_music_reset_choices
Wokka! Error opening file (armor.tbl)!
TABLES: Unable to parse 'armor.tbl'! Error code = 5.
TBM => Starting parse of 'Hera-wep.tbm' ...
WARNING: "Weapon explosion 'Prometheus_Impact' does not have an LOD0 anim!" at Weapons.cpp:1241
WARNING: "Weapon explosion 'Prometheus_Impact' does not have an LOD0 anim!" at Weapons.cpp:1241
WARNING: "Weapon explosion 'Prometheus_Impact' does not have an LOD0 anim!" at Weapons.cpp:1241
WARNING: "Weapon explosion 'Prometheus_Impact' does not have an LOD0 anim!" at Weapons.cpp:1241
WARNING: "Weapon explosion 'Prometheus_Impact' does not have an LOD0 anim!" at Weapons.cpp:1241
WARNING: "For 'Exp04', 3 of 4 LODs are missing!" at Weapons.cpp:1267
TBM => Starting parse of 'Phoenix-shp.tbm' ...
Phoenix-shp.tbm(line 7:Warning: Error parsing id# in XSTR() tag XSTR("Designed as a compliment to the mighty Raynor-class Destroyers, the Phoenix assault carrier is a fearsome ship to behold. This class mounts two powerful (and experimental) forward beams and a large number of flak and AAAf installations. While large and somewhat vulnerable to a concentrated attack, the Phoenix's real strength shows when it deploys its fighter compliment. The ship is comprised of over 60% fighterbays, and can rapidly deploy numerous fighter and bomberWARNING: "Phoenix-shp.tbm(line 7: Warning: Error parsing id# in XSTR() tag XSTR("Designed as a compliment to the mighty Raynor-class Destroyers, the Phoenix assault carrier is a fearsome ship to behold. This class mounts two powerful (and experimental) forward beams and a large number of flak and AAAf installations. While large and somewhat vulnerable to a concentrated attack, the Phoenix's real strength shows when it deploys its fighter compliment. The ship is comprised of over 60% fighterbays, and canPhoenix-shp.tbm(line 380:Warning: Error parsing XSTR() tag XSTR("Designed to more adequately hold its own against Shivan ships first enountered during the second great war, the Terran Raynor class is the largest production destroyer in service within the GTVA. Its twelve primary beam cannons, each devastating in its own right, can focus at least 50% of the ship's main firepower across most of the ship's length. The Raynor was designed more to provide heavy fire support than to deploy fighter wings, and has a significantly smaller hanger WARNING: "Phoenix-shp.tbm(line 380: Warning: Error parsing XSTR() tag XSTR("Designed to more adequately hold its own against Shivan ships first enountered during the second great war, the Terran Raynor class is the largest production destroyer in service within the GTVA. Its twelve primary beam cannons, each devastating in its own right, can focus at least 50% of the ship's main firepower across most of the ship's length. The Raynor was designed more to provide heavy fire support than to deploy fighter wInt3(): From E:\Storage\FSO\fs2_open_3_6_10_export\code\Localization\localize.cpp at line 993
EDIT: Tried it with a regular build. While that one will actually load, the first thing I see when starting the first mission is a message about missing ship classes. This is not good.