So, it totally sucks when the AI runs out of ammo for primary weapons. If primary weapons have limited ammo, AI ships that survive long enough will eventually run out. The result is a useless, neutered, dumb-looking ship that flies around trying to shoot you but with nothing to shoot. This is a bit less of a problem when support ships are available, but what if they're not?
The question is, what should we do about it? I'd love to hear some ideas.
Ideas I've had so far:
1. Add a SEXP or something that triggers when a ship is out of ammo, and let the FREDders deal with it. I don't know how feasible this one is, someone will have to tell me.
2. Always give AI ships infinite ammo for primary weapons.
3. Let them run out, but magically give them back 10% after being empty for 15 seconds (or something, specific numbers can be fiddled). That way, when they "run out", they can still fight, but less effectively. The idea is to make it look like the ships are nursing their ammo by firing less often.
Any other ideas, or comments on these ones?