Author Topic: flaming sword  (Read 5823 times)

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one thing that really, really bugged me is the mission: a flaming sword where they try to blow up the knossos device with meson bombs. I played it several times and each time if I try to leave my wing with protecting the renenet while trying to lure the Shivans to the corvette, I end up getting killed. And the thing that really bugs me, when I lure the shivans in the trap, the damn corvette doesn't do anything. My wing get assasinated, the reinforcements doesn't do anything and the corvette doesn't help out. WTF.
The only way to have the corvette do anything is when my wing accompanies me and get killed in the proces before they arrive to the Renenet. Whoever wrote that in the mission should have his ass kicked. In any other mission the corvette would attack, but not there. That really doesn't make any sense at all.

 

Offline Snail

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You're the only one who has problems with that mission. Everyone else gets through it just fine.

 

Offline The E

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Maybe engaging a bunch of shivans on your own is bad?
If I'm just aching this can't go on
I came from chasing dreams to feel alone
There must be changes, miss to feel strong
I really need lifе to touch me
--Evergrey, Where August Mourns

 

Offline Spoon

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Maybe engaging a bunch of shivans on your own is bad?
Is it? Alpha 1 should have no trouble with that  :p
Urutorahappī!!

[02:42] <@Axem> spoon somethings wrong
[02:42] <@Axem> critically wrong
[02:42] <@Axem> im happy with these missions now
[02:44] <@Axem> well
[02:44] <@Axem> with 2 of them

 

Offline General Battuta

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Maybe engaging a bunch of shivans on your own is bad?
Is it? Alpha 1 should have no trouble with that  :p

Play on Insane!

...where I had some trouble with this mission as well, I think.

 
one thing that really, really bugged me is the mission: a flaming sword where they try to blow up the knossos device with meson bombs. I played it several times and each time if I try to leave my wing with protecting the renenet while trying to lure the Shivans to the corvette, I end up getting killed. And the thing that really bugs me, when I lure the shivans in the trap, the damn corvette doesn't do anything. My wing get assasinated, the reinforcements doesn't do anything and the corvette doesn't help out. WTF.
The only way to have the corvette do anything is when my wing accompanies me and get killed in the proces before they arrive to the Renenet. Whoever wrote that in the mission should have his ass kicked. In any other mission the corvette would attack, but not there. That really doesn't make any sense at all.

The corvette kills the fighters just fine. I play on medium.

 
For this mission I usually just let the fighters do their thing, I give no orders. Just head back to the Renenet when they say the Shivans have accepted your challenge. Don't worry about your wingmen.

 

Offline eliex

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Even on medium, your wingmen along with yourself should have no problem destroying the initial fighters with minimal damage. It's faster to destroy those fighters yourself than to lure them back to the Renenet IMO.

 
Even on medium, your wingmen along with yourself should have no problem destroying the initial fighters with minimal damage. It's faster to destroy those fighters yourself than to lure them back to the Renenet IMO.

absolutely true, in every possible way.

 
It's definitely faster to kill the fighters yourself, but you fulfill the bonus objective if you lead them back. Actually only you have to go back with at least one fighter, its really easy to do.

 

Offline Goober5000

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You're the only one who has problems with that mission. Everyone else gets through it just fine.
*smacks Snail*

This mission is incredibly buggy.  You'll generally be okay if you play through exactly the way the designers want you too, but if you do things out of order or have the bad luck to be in the wrong place at the wrong time, the mission will break and you'll be stuck in a dead-end.

Aren't the FSUP people fixing the bugs in this mission?

EDIT: I may have answered the wrong question.  Mike, are you flying the Serapis?  Try something more durable, like the Tauret.
« Last Edit: July 06, 2009, 09:48:16 pm by Goober5000 »

 

Offline Killer Whale

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I arm trebuchets on my tauret and go after the sathanas.

 
Yeah i got a similar problem here. I'm not sure, but i think the sobek fires in the beginning and stops. but i may be wrong, since i had my other fighters guard the Sobek.

 
You're the only one who has problems with that mission. Everyone else gets through it just fine.
*smacks Snail*

This mission is incredibly buggy.  You'll generally be okay if you play through exactly the way the designers want you too, but if you do things out of order or have the bad luck to be in the wrong place at the wrong time, the mission will break and you'll be stuck in a dead-end.

Aren't the FSUP people fixing the bugs in this mission?

EDIT: I may have answered the wrong question.  Grifter, are you flying the Serapis?  Try something more durable, like the Tauret.

I'm fine with the mission. Maybe your mixing me up with Mike.

 
Yeah i got a similar problem here. I'm not sure, but i think the sobek fires in the beginning and stops. but i may be wrong, since i had my other fighters guard the Sobek.

I've played this mission just in the past two days and didn't have a problem. I did notice the mission dialogue says "wings of Maras" but the fighters are Astaroth class.

 

Offline Goober5000

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I'm fine with the mission. Maybe your mixing me up with Mike.
Indeed.  Post edited.  Thanks. :)

 

Offline colecampbell666

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Even on medium, your wingmen along with yourself should have no problem destroying the initial fighters with minimal damage. It's faster to destroy those fighters yourself than to lure them back to the Renenet IMO.
Thing is, when the difficulty gets harder, your guys get better as well as the enemies. If you have a 4 on 4 duel with the same fighters on each team, on easy you'll win as you're better than the AI, but on insane the AI is better so you'll probably drag your team down. Using your wingmen intelligently helps a lot.
Gettin' back to dodgin' lasers.

 
Even on medium, your wingmen along with yourself should have no problem destroying the initial fighters with minimal damage. It's faster to destroy those fighters yourself than to lure them back to the Renenet IMO.
Thing is, when the difficulty gets harder, your guys get better as well as the enemies. If you have a 4 on 4 duel with the same fighters on each team, on easy you'll win as you're better than the AI, but on insane the AI is better so you'll probably drag your team down. Using your wingmen intelligently helps a lot.

Depends, if your playing on easy and you aren't that good, chances are the Ai will kill all your wingmen and when you get back to the sobek it barely fires because of the difficulty level being on easy. I suspect that's may have what happened to our TC.

 

Offline Scotty

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At least three separate times I've played that mission only to get stuck when one of the transports doesn't leave.

It drops the bomb, and then just sits there and the mission doesn't go forward.  I get past it on the next one, but it's still annoying.

 
well I play on insane level even on SCP the trebuchet aren't available and I fly the defeault fighter for that specific mission. It's like the mission to destroy the Ravanna. If you allow the enemy fighters to be destroyed, they keep sending more in. And with bombers it isn't easy. In the retail version if you order all the fighters to kill the initial fighters except for two that aren't near you, you can easily destroy the Ravanna without much difficulty.
But on the SCP that doesn't work as the other capital ships destroy any Shivan fighter near them, so you have to rethink your strategy on that one.
Still I do notice that the AI of the enemy improves on any difficulty, but not with friendly ships.