OK,
Hi again everyone,
I'm actually working on a sexp sequence that allow the player to reload it's weapon without support ship (we have no support ship yet, and planned that fighter and bomber have to come back to the closest carrier to reload.)
It's working for now, but I'm looking for a way to improve it,
For now it check the distance to a given subsystem
"evertime
<
distance to ship subsystem
50
etc..."
What is bad right now with this, it's that you just have to run to the hangar bay at full speed and you get instantly reloaded.
I'd like to check more things in order to trigger the rearm thing :
So I've added a speed checking , but what i'm looking for to finish it, is a time check,
Basically from what i understood "has time elapsed" is based on mission time,
I d like to create a sequence that check :
when alpha 1 is Under a distance of 40 m
and alpha 1 speed under 30
those two condition where true for 5 second
then rearm.
The first two condition are checked already, but the last one, i did not find solution yet , Any idea?