Author Topic: problem with the UEF Frigate  (Read 3127 times)

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Offline starbug

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problem with the UEF Frigate
I have encountered a problem with the UEF frigate, I had created a mission involing the ship and i noticed that the turrets fire through the hull, so if your attacking the ship from one side, the turrets from the other side of the ship will attack me by firing through the hull. How do i go about solving this?

PS you guys are doing a awesome job!
http://www.youtube.com/user/AnubisX1

if there is any consistancy with the Shivans, it's their lack of consistancy - -Norbert-

 

Offline Fury

  • The Curmudgeon
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Re: problem with the UEF Frigate
You're right, some turrets do fire through the hull. It needs to be corrected in the model file, there's nothing you can do unless you can edit pof-files.

 

Offline General Battuta

  • Poe's Law In Action
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Re: problem with the UEF Frigate
I think some of StratComm's corvettes do that too.

 

Offline Darius

  • Moderator
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Re: problem with the UEF Frigate
It's a thing to do with the multipart turrets. Unless I'm mistaken, there's no way to play around with fire cones for multiparts that stop them from firing through the hull. If I am mistaken, someone quickly illuminate me so that I can get around to fixing the pofs :P

 

Offline Commander Zane

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Re: problem with the UEF Frigate
That's actually a game-wide issue, like some AAA beams have gone as far as shooting completely through a Hecate to hit its target.
Seen the Ravana and Raksasha do the same.

 

Offline starbug

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Re: problem with the UEF Frigate
I thought that the problem on the Hecate had been solved, i haven't seen the beams go through the hull on the media vp hi-polpy version because i know the terslash's on the side were bad for it. Oh well.
http://www.youtube.com/user/AnubisX1

if there is any consistancy with the Shivans, it's their lack of consistancy - -Norbert-

 

Offline Commander Zane

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  • Spoot Knight of Anvils
Re: problem with the UEF Frigate
I usually see it here and there. Typically though the Hecate is usually on my side so I have no problems with that. :P
The Karuna does the same thing though, going completely through itself when it fires?

I wonder, how well would any ship be able to defend itself if the turret firepoints were all properly implemented. ;7

 

Offline Dragon

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Re: problem with the UEF Frigate
I know simple solution of the firing througt hull problem, but it requires 3.6.11 build.
Add:
Code: [Select]
$Flags: ( "Check Hull" ) to each turret that has this problem, after $Default PBanks: .
More info here: http://www.hard-light.net/wiki/index.php/Subsystem
I hope this will help you, there is no need to mess with .POFs.

 

Offline starbug

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Re: problem with the UEF Frigate
Cheers Dragon, i shall give that a whirl  :)
http://www.youtube.com/user/AnubisX1

if there is any consistancy with the Shivans, it's their lack of consistancy - -Norbert-

 

Offline Fury

  • The Curmudgeon
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Re: problem with the UEF Frigate
According to the wiki, "Check Hull" works on 3.6.10.

 

Offline starbug

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Re: problem with the UEF Frigate
YAY it works perfectly!!  :nod:
http://www.youtube.com/user/AnubisX1

if there is any consistancy with the Shivans, it's their lack of consistancy - -Norbert-