Author Topic: AGS engine - 2 minutes work produced this, I think i may stick with it.  (Read 1227 times)

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Offline Colonol Dekker

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AGS engine - 2 minutes work produced this, I think i may stick with it.
http://www.adventuregamestudio.co.uk/
 
Mastering interface, now need to dabble with Photoshop to produce an Alpha 1 sprite. . . .with animation frames, I might snatch some grabs from the FS1 techroom or the bonus vid from ST. (coridoor)



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« Last Edit: July 17, 2009, 08:00:05 pm by Colonol Dekker »
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Offline Flipside

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Re: AGS engine - 2 minutes work produced this, I think i may stick with it.
Our last best hope against Shivans:

Giant Maintenance Guy!



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Offline Colonol Dekker

  • HLP is my mistress
  • 213
  • Aken Tigh Dekker
    • My old squad sub-domain
Re: AGS engine - 2 minutes work produced this, I think i may stick with it.
:lol:. . It can do active regional scaling, so he'll get shorter as he walks to the distance. Also the marking has been fixed. Think of it as an "ongoing technical excercise"
Your friendly Orestes tactical controller
GO GO DEKKER RANGERSSSS!!!!!!!!!!!!!!!!!
President of the Scooby Doo Model Appreciation Society
The only good Zod is a dead Zod
NEWGROUNDS COMEDY GOLD, UPDATED DAILY
http://badges.steamprofile.com/profile/default/steam/76561198011784807.png