Author Topic: Colossus Hangar Outsourcing  (Read 6675 times)

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Offline Galemp

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Colossus Hangar Outsourcing
So as many of you have noticed from this thread I've been working on the Colossus, which now features a full fly-through hangar. However I'd like this hangar to be of substantially better quality than the ones we've seen so far, with just a bunch of tile-textured rectangles sticking out of the walls.

To that end I am outsourcing the hangar. This 3DS model will plug neatly into the existing model on my end, so I leave it to you modelers to try your hand. The available area is a cube precisely 200m on each side; I've included a Myrmidon to-scale for reference. The open edges of the cube match up with existing geometry so please be careful there; the sides and back (which are square faces) can be extended or altered as you please.



What I'd like is a low-poly 'diorama' type hangar. Think of the cockpits in the high-poly fighters; that's the level of detail I'm shooting for. The scene should include low-poly models of FS2 fighters, like the Herc II and Artemis, and be baked onto a single texture.

In the meantime I'll be working on other parts of the model. Good luck!
"Anyone can do any amount of work, provided it isn't the work he's supposed to be doing at that moment." -- Robert Benchley

Members I've personally met: RedStreblo, Goober5000, Sandwich, Splinter, Su-tehp, Hippo, CP5670, Terran Emperor, Karajorma, Dekker, McCall, Admiral Wolf, mxlm, RedSniper, Stealth, Black Wolf...

 

Offline Pred the Penguin

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Re: Colossus Hangar Outsourcing
Question: How many fighters will you be planning to have in there?
It'd be kinda odd to have the Colossus blow up with a full hanger inside...
Then again, nobody would notice. :lol:

 

Offline Galemp

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Re: Colossus Hangar Outsourcing
As few or as many as you like. Whatever works.
"Anyone can do any amount of work, provided it isn't the work he's supposed to be doing at that moment." -- Robert Benchley

Members I've personally met: RedStreblo, Goober5000, Sandwich, Splinter, Su-tehp, Hippo, CP5670, Terran Emperor, Karajorma, Dekker, McCall, Admiral Wolf, mxlm, RedSniper, Stealth, Black Wolf...

 

Offline Colonol Dekker

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Re: Colossus Hangar Outsourcing
I cant texture that well apart form fighters but i can give some geometry ago... Downloading for fun :D


EDIT - MAx 9 is giving me "Improper file format" error :sigh:
Campaigns I've added my distinctiveness to-
- Blue Planet: Battle Captains
-Battle of Neptune
-Between the Ashes 2
-Blue planet: Age of Aquarius
-FOTG?
-Inferno R1
-Ribos: The aftermath / -Retreat from Deneb
-Sol: A History
-TBP EACW teaser
-Earth Brakiri war
-TBP Fortune Hunters (I think?)
-TBP Relic
-Trancsend (Possibly?)
-Uncharted Territory
-Vassagos Dirge
-War Machine
(Others lost to the mists of time and no discernible audit trail)

Your friendly Orestes tactical controller.

Secret bomb God.
That one time I got permabanned and got to read who was being bitxhy about me :p....
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Offline Aardwolf

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Re: Colossus Hangar Outsourcing
I'm still confused as to how this thing fits into the model. I mean, this has an opening on the side, but the Colossus' opening is on the bottom.

 

Offline Galemp

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Re: Colossus Hangar Outsourcing
Take a look at this post...

Doing work on the hangar now. First, the outside--you can enter by following the neck all the way down to where it meets the body, or you can use the usual launch bay.





Here's the inside, so far. I terminated the neck interior and bracing by making them into command areas for launch control. Expect lights on the lower area soon.




You should recognize that rectangular cutout at the top of the box in the third shot, where the neck connects.
"Anyone can do any amount of work, provided it isn't the work he's supposed to be doing at that moment." -- Robert Benchley

Members I've personally met: RedStreblo, Goober5000, Sandwich, Splinter, Su-tehp, Hippo, CP5670, Terran Emperor, Karajorma, Dekker, McCall, Admiral Wolf, mxlm, RedSniper, Stealth, Black Wolf...

 

Offline Water

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Re: Colossus Hangar Outsourcing
So the last shot is from the inside looking out. It would have been clearer if you included the launchbay cutout in the model as well. What sort of texture size are you aiming for?

 

Offline Galemp

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Re: Colossus Hangar Outsourcing
Well, VA's Hades has two 4096 textures, one for the hull, one for the greebles.

I intend to use one 4096 for the Colossus hull, and use normal maps for the greebles, as there's less conspicuous hull greebling here. Another 1024 map should suffice for the turrets and radar dishes. The hangar itself will be detail boxed, and use its own texture.

To answer your question, Water, size the texture as you see fit, and we'll scale it down if we need to. I personally work at twice the resolution I intend the final product to be, so I can afford to be a little sloppy and not have to be pixel-perfect or fix all my aliasing. If you're putting all the low-poly low-res fighter textures on the hangar map (and you should) you're probably looking at a 1024x2048 sized map.
"Anyone can do any amount of work, provided it isn't the work he's supposed to be doing at that moment." -- Robert Benchley

Members I've personally met: RedStreblo, Goober5000, Sandwich, Splinter, Su-tehp, Hippo, CP5670, Terran Emperor, Karajorma, Dekker, McCall, Admiral Wolf, mxlm, RedSniper, Stealth, Black Wolf...

 

Offline Water

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Re: Colossus Hangar Outsourcing
Is it possible to include the launch bay floor cutout as part of the hangar? (just the inner floor)

 
Re: Colossus Hangar Outsourcing
Here is what i had in mind  :) .

here's the model if anyone wants to continue it.
archive contains the texturemaps for two ship types
http://www.megaupload.com/?d=E2MPFCC5

[attachment deleted by Tolwyn]

 

Offline Colonol Dekker

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Re: Colossus Hangar Outsourcing
Loli, did you do the hangar for the UEFr Reijian / whatever its real name is too?

Btw.. Thats really nice. But for the colly is that enough landing forks?


^Said with best intentions :nervous:
Campaigns I've added my distinctiveness to-
- Blue Planet: Battle Captains
-Battle of Neptune
-Between the Ashes 2
-Blue planet: Age of Aquarius
-FOTG?
-Inferno R1
-Ribos: The aftermath / -Retreat from Deneb
-Sol: A History
-TBP EACW teaser
-Earth Brakiri war
-TBP Fortune Hunters (I think?)
-TBP Relic
-Trancsend (Possibly?)
-Uncharted Territory
-Vassagos Dirge
-War Machine
(Others lost to the mists of time and no discernible audit trail)

Your friendly Orestes tactical controller.

Secret bomb God.
That one time I got permabanned and got to read who was being bitxhy about me :p....
GO GO DEKKER RANGERSSSS!!!!!!!!!!!!!!!!!
President of the Scooby Doo Model Appreciation Society
The only good Zod is a dead Zod
NEWGROUNDS COMEDY GOLD, UPDATED DAILY
http://badges.steamprofile.com/profile/default/steam/76561198011784807.png

 
Re: Colossus Hangar Outsourcing
Nope, i didn't.

as for the low amount of landing forks, the entire room is just supposed to be a storage room for quick response fighters. The rest are behind the door and the ramp.

 

Offline Droid803

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Re: Colossus Hangar Outsourcing
Loli, did you do the hangar for the UEFr Reijian / whatever its real name is too?

Steve-O did the one in the UEFg Karuna/FTFg Hyperion, most likely, seeing as it was his model.

The Colly one looks good. :yes:
(´・ω・`)
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Offline Aardwolf

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Re: Colossus Hangar Outsourcing
So it's upside down?

 

Offline colecampbell666

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Re: Colossus Hangar Outsourcing
The Karuna has a hangar?
Gettin' back to dodgin' lasers.

 

Offline Commander Zane

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Re: Colossus Hangar Outsourcing
Yes, just like the Earthforce Alliance Omega Destroyer the hangar is on the front of the ship.

 

Offline High Max

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Re: Colossus Hangar Outsourcing
;-)
« Last Edit: January 04, 2010, 09:22:25 pm by High Max »
;-)   #.#   *_*   ^^   ^-^   ^_^

 

Offline The E

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Re: Colossus Hangar Outsourcing
Only if the FREDer sets it up that way, and only if all those little ships in there are destroyable.
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Offline Kolgena

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Re: Colossus Hangar Outsourcing
They'd have to be subsystems I imagine, or they're going to be derbed very very quickly whenever the Colossus moves.

 

Offline Flaser

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Re: Colossus Hangar Outsourcing
As far as I see it it will only be scenery. The AI can't fly an obstacle course for ****... even if you promise it WO/MEN.
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