Author Topic: need some advice from the pros  (Read 3296 times)

0 Members and 1 Guest are viewing this topic.

Offline Warlock

  • Death Angel
  • 29
    • Holocron Productions
need some advice from the pros
Ok...Here's the prob

Athena MK II, I added the thruster flame meshes, glued an infinite light to each, then glued as sibling the thruster/light combo set (three flames) to the fighter hull. Painted the thrusters with the thruster01.avi, and named thruster01 (also tried 01a-c as a sperate opbejct per flame)

Now, I set the glow points through FSMM2, double checking with modelview to insure the points at in the correct spot.

Yet in game,..no thrusters.


Where'd I screw up?

------------------
Warlock
 
DeathAngel Squadron
CO

Do or Do Not,..There Is No Spoon
Ghosts of the Past Forum
Ghosts of the Past WebSite
To Fly Exotic Ships, Meet Exotic People, and Kill Them.


We may rise and fall, but in the end
 We meet our fate together
Warlock



DeathAngel Squadron, Forever remembered.


Do or Do Not,..There Is No Spoon

To Fly Exotic Ships, Meet Exotic People, and Kill Them.

We may rise and fall, but in the end
 We meet our fate together

  

Starwing

  • Guest
need some advice from the pros
Try using a different kind of light source  

 

Offline Jabu

  • One of our many cases
  • 29
need some advice from the pros
Try local light, I always used that.

I can't see any other problems there.

 

Offline Warlock

  • Death Angel
  • 29
    • Holocron Productions
need some advice from the pros
Nope Local light's no good either.

Course NOW I found a really weird bug.

After adding the weapons and all in FSMM and running the shields onto it I went to test it out.

At first I merely committed the mission, ..oops forget to get weapons,..call in the AI backups I set using the Athena MK II,..well they're weapons work fine. So I restart, and then I can't give my bomber ANY weapons. Click/drag a gun or missile to the right slot, but they never "load".


*bangs head on wall*

The Shroud and Mirage were NEVER this weird  lol


Another thing I notced, while in game the model seems to be the correct scale, the target view and Tech Room view are extreme close ups.

------------------
Warlock
 
DeathAngel Squadron
CO

Do or Do Not,..There Is No Spoon
Ghosts of the Past Forum
Ghosts of the Past WebSite
To Fly Exotic Ships, Meet Exotic People, and Kill Them.


We may rise and fall, but in the end
 We meet our fate together
Warlock



DeathAngel Squadron, Forever remembered.


Do or Do Not,..There Is No Spoon

To Fly Exotic Ships, Meet Exotic People, and Kill Them.

We may rise and fall, but in the end
 We meet our fate together

 

Offline Nico

  • Venom
    Parlez-vous Model Magician?
  • 212
need some advice from the pros
funny, all this sounds way too familiar to me... everything...

------------------
venom2506
Member of the Robotech mod for FS2

and of Hidden Terror, the Shivan campaign

and My own page
SCREW CANON!

 

Offline Setekh

  • Jar of Clay
  • 215
    • Hard Light Productions
need some advice from the pros
 
- Eddie Kent Woo, Setekh, Steak (of Steaks), AWACS. Seriously, just pick one.
HARD LIGHT PRODUCTIONS, now V3.0. Bringing Modders Together since January 2001.
THE HARD LIGHT ARRAY. Always makes you say wow.

 

Offline Styxx

  • 211
    • Hard Light Productions
need some advice from the pros
What version of TS are you using?
Probably away. Contact through email.

 

Offline Warlock

  • Death Angel
  • 29
    • Holocron Productions
need some advice from the pros
4.2

------------------
Warlock
 
DeathAngel Squadron
CO

Do or Do Not,..There Is No Spoon
Ghosts of the Past Forum
Ghosts of the Past WebSite
To Fly Exotic Ships, Meet Exotic People, and Kill Them.


We may rise and fall, but in the end
 We meet our fate together
Warlock



DeathAngel Squadron, Forever remembered.


Do or Do Not,..There Is No Spoon

To Fly Exotic Ships, Meet Exotic People, and Kill Them.

We may rise and fall, but in the end
 We meet our fate together