Instead of creating a new thread, i'll post in here since it's related to the new 3.6.11 features.
This is not a "bug report", rather a question regarding the new feats.
The Nightly build 5502 crashed right on start, i didn't know why, since i didn't change anything in the folder.
The first error message of the debug build revealed the error, a "rogue" texture in the maps folder i forgot to delete months ago.
I wonder why the engine complains about a map that's not used by any model?
Anyway, the new features are really cool AND useful
and they help me to keep my folder clean.
