Well, it would also help the Derelict mission where that corvette is stuck in a energy-draining minefield and you see it's engines flicker rapidly between its destroyed state and its normal state accompanied by explosions even though it's not getting destroyed, just power drained...
Hahaha. Yeah.
See the thing is, I'm planning on using this for a cutscene. And some of the ships I'll use are just the retail models with the glowmaps. But I know, that down the line, maybe even before the mission is released those ships are going to go tits up because someone will make an HTL version and release it.
It's the same problem with the Deimos or Saphah in Derelict right. I dunno, making stuff fancy can be be good but it ruins backwards compatability in many cases. Especially when model dimensions change (the Mjolnir comes to mind). Another mission I scripted to have some Elysiums docked with Mjolnirs. Or looking to be docked. Then when the I used the HTL the transports were crashing half way into the beam cannon.
Heck that reminds me I don't even want to THINK what happened to the "super beam of doom" they made in Derelict out of random items.