Author Topic: Bounding boxes in PCS  (Read 1096 times)

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Offline sigtau

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  • unfortunate technical art assclown
Bounding boxes in PCS
I have a problem with a ship POF.  Apparently, whenever it collides with something, seemingly only affecting cruisers and up, a collision occurs between the offending ship and the problematic ship... except the two are about 700m apart.

I heard there's a way to fix collision boxes in PCS, but I dunno about doing this.

Any ideas?
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Offline FUBAR-BDHR

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Re: Bounding boxes in PCS
Depending on the model and what it was made in the simplest way is to just open and resave the model.  Next is to save a .cob and reimport.  Neither of these are even close to foolproof.
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Offline Nuke

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Re: Bounding boxes in PCS
dont forget to purge the bsp cache first.

it that dont work, well then look for micropolies
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