Author Topic: Random "Incoming Message" Head-ani  (Read 3020 times)

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Offline SF-Junky

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Random "Incoming Message" Head-ani
Is there some head-ani around which just shows some text like "incoming message". If not, how difficult would it be to make one. Is there something special I have to take care about?

 

Offline Dilmah G

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Re: Random "Incoming Message" Head-ani
I believe Wing Commander: Saga has one lying around. If you find a program that can export to .pcx, I think it should be quite easy. :) Also, have you looked up .ani's on the wiki? I believe there's some guidance on creating .ani's.

 

Offline Spoon

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Re: Random "Incoming Message" Head-ani
Once you know the procedure it's done with a minute
It's just that getting to know the procedure is a pain in the behind...

If you can't find one, I might be able to make one for you
Urutorahappī!!

[02:42] <@Axem> spoon somethings wrong
[02:42] <@Axem> critically wrong
[02:42] <@Axem> im happy with these missions now
[02:44] <@Axem> well
[02:44] <@Axem> with 2 of them

  

Offline 0rph3u5

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Re: Random "Incoming Message" Head-ani
I believe Wing Commander: Saga has one lying around. If you find a program that can export to .pcx, I think it should be quite easy. :) Also, have you looked up .ani's on the wiki? I believe there's some guidance on creating .ani's.

If I recall that right, most of WCS comm.anis start with a sequnce like that....
"As you sought to steal a kingdom for yourself, so must you do again, a thousand times over. For a theft, a true theft, must be practiced to be earned." - The terms of Nyrissa's curse, Pathfinder: Kingmaker

==================

"I am Curiosity, and I've always wondered what would become of you, here at the end of the world." - The Guide/The Curious Other, Othercide

"When you work with water, you have to know and respect it. When you labour to subdue it, you have to understand that one day it may rise up and turn all your labours into nothing. For what is water, which seeks to make all things level, which has no taste or colour of its own, but a liquid form of Nothing?" - Graham Swift, Waterland

"...because they are not Dragons."

 

Offline Dilmah G

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Re: Random "Incoming Message" Head-ani
...Oh yeah. It's been a while since I've played the WCS demo. :P

 

Offline SF-Junky

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Re: Random "Incoming Message" Head-ani
Okay, I've made a head animation (see attachement). The problem is now to implement it into the game. Just putting the file name into the "ANI file" line in FRED doesn't seem to work. I also can't find a .tbl that seems to be used for this...

[attachment deleted by Tolwyn]

 

Offline Dilmah G

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Re: Random "Incoming Message" Head-ani
IIRC, I think there's a table you need to modify in order for it to work. Have you placed it in data/hud?

 

Offline zookeeper

  • *knock knock* Who's there? Poe. Poe who?
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Re: Random "Incoming Message" Head-ani
Okay, I've made a head animation (see attachement). The problem is now to implement it into the game. Just putting the file name into the "ANI file" line in FRED doesn't seem to work. I also can't find a .tbl that seems to be used for this...
Well, funnily enough I very recently had serious problems figuring out how to get my custom head anims to work, so I added what I learned to the wiki just the other day. The biggest obstacle was realizing this, so you probably need to copy your file to create those variations and then refer to it in FRED the same way as they're referred to in that table. You might also want to make sure that the colour palettes are right. I hope that's of some help, since I myself spent quite a few frustrating hours trying to figure all that stuff out.

I don't think you need to add anything to any table in order to be able to use the anims in FREDding.

 

Offline SF-Junky

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  • Bread can mold, what can you do?
Re: Random "Incoming Message" Head-ani
Ah, yes. Making three versions of the .ani fixed the problem. Thank you. :)