I'm doing some experiments right now, and I need some help to set up the debris.
The model has only ONE debris piece. The Idea is to create one large debris chunk, that actually must survive the explosion and will NOT rotate or float away
I checked the wiki, and inserted what I found in the table. But I'm missing a value to set the debris hitpoint (to avoid getting it destroyed by the explosion blast). Though there is no entry in the wiki for that, I remember someone telling me it should now be possible. (btw, before anyone suggest it instead : I don't want to remove the ships "explosion blast"

)
Here is my current code entry for the ships.tbl
$Show damage: NO
$Debris:
+Min Lifetime: 120
+Max Lifetime: 180
+Min Speed: 0
+Max Speed: 0
+Min Rotation speed: 0
+Max Rotation speed: 0
$Density: 1
1) Is it placed correctly between "$Show Damage" and "$Density"
2) Is it necessary to set the "+MinSpeed" when I don't want to move it ?
3) Same for "+Min rotation speed"
4) Anyone knows about the hitpoint stuff I mentioned above ?
Thanks for the help

Starman
(edit) Obviously the position is pretty wrong, 3.6.11 is throwing a lot of table errors at me
