Yes, yes, of course. I just copied the entries over from the TVWP Demo weapons.tbl.
;----------------------------------------------------------------------------------
$Name: M-83
+Title: M-83 Machine Gun
+Description:
Standard Issue
Very High Fire Rate
Large Capacity Magazine
$end_multi_text
+Tech Title: M-83 Machine Gun
+Tech Anim: SD4
+Tech Description:
The Decker Corporation's M-83 is the most widely used successor to the M-72. Improving upon the M-72 in almost every respect, the M-83 is reserved for experienced pilots who have proven their facility with the Lunar Republic's sensor technology.", -1)
$end_multi_text
$Model File: none
@Laser Bitmap: MG_02_particle
@Laser Glow: MG_Glow
@Laser Color: 250, 250, 0
@Laser Color2: 250, 0, 0
@Laser Length: 0.46
@Laser Head Radius: 0.67
@Laser Tail Radius: 0.67
$Mass: 0.0
$Velocity: 620.0
$Fire Wait: 0.053
$Damage: 2.1
$Blast Force: 0.04
$Inner Radius: 0.0
$Outer Radius: 0.0
$Shockwave Speed: 0
$Armor Factor: 1.0
$Shield Factor: 0.02
$Subsystem Factor: 0.3
$Lifetime: 1.2
$Energy Consumed: 0.0
$Cargo Size: 0.000322580645161290322580645161290323
$Homing: NO
$LaunchSnd: 123
$ImpactSnd: 120
$Rearm Rate: 5000.0
$Flags: ( "in tech database" "player allowed" "ballistic" "cycle" )
$Trail:
+Start Width: 0.085
+End Width: 0.085
+Start Alpha: 1.0
+End Alpha: 0.0
+Max Life: 0.06
+Bitmap: MG_02_trail
$Icon: m83-1
$Anim: SD4
$Impact Explosion: none
$Fof: 0.2
;----------------------------------------------------------------------------------
$Name: P-22
+Title: P-22 Assault Rifle
+Description:
Standard Issue
Medium Fire Rate
Medium Capacity Magazine
$end_multi_text
+Tech Title: P-22 Assault Rifle
+Tech Anim: flail2
+Tech Description:
The P-22 is a modified variant of the P-16, boasting a higher projectile velocity and damage quotient at the cost of ammunition capacity and fighter compatibility. While these disadvantages have prevented it from being as widely accepted as its predecessor, the P-22 nonetheless is an effective weapon in the hands of pilots who have learned to adapt their strategies accordingly.", -1)
$end_multi_text
$Model File: none
@Laser Bitmap: MG_04_particle
@Laser Glow: MG_Glow
@Laser Color: 0, 255, 100
@Laser Color2: 200, 0, 0
@Laser Length: 0.6
@Laser Head Radius: 0.88
@Laser Tail Radius: 0.88
$Mass: 0.1
$Velocity: 550.0
$Fire Wait: 0.175
$Damage: 11.4 ;;
$Blast Force: 0.2
$Inner Radius: 0.0
$Outer Radius: 0.0
$Shockwave Speed: 0
$Armor Factor: 1.1
$Shield Factor: 0.1
$Subsystem Factor: 0.25
$Lifetime: 2.0
$Energy Consumed: 0.0
$Cargo Size: 0.001333
$Homing: NO
$LaunchSnd: 125
$ImpactSnd: 120
$Rearm Rate: 800.0
$Flags: ( "in tech database" "player allowed" "ballistic" "cycle" )
$Trail:
+Start Width: 0.115
+End Width: 0.115
+Start Alpha: 1.0
+End Alpha: 0.0
+Max Life: 0.07
+Bitmap: MG_04_trail
$Icon: p22-1
$Anim: flail2
$Impact Explosion: none
$Fof: 0.23
As I said, they are working with the ships I took from TVWP Demo. But vice versa energy guns like the ML-16 do not work with the Falcon, Mustang and Atlas.