Now that everyone has finally really got to the fighterbeams concept with Tides of Darkness and a few other people's mods/campaigns, I've noted a glaring flaw; it also extends to other ships probably including some that are going to come out of Diaspora and others that people have built with large, heavy ammo-based (whether literally or in some capacitor sense) primary weapons in addition to standard cannon.
Beams (and their stand-ins) are tracked as primary armament. This is not practical in a situation when there are multiple banks of standard dogfighting cannon that can be used as well. Admittedly one can get around this by having only two banks, one for standard guns and one for the heavies, but this also puts unwelcome limits on what can be accomplished with the craft in a single mission.
In essence, is there any possiblity of setting up a "Tertiary" or hacking it so that beams/heavy guns act as seperate from standard primaries when cycling to "all primary" fire?