Author Topic: can you help (make)  (Read 4928 times)

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Offline TrashMan

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I need the Athena bomber model for my campaign (FS2) , but with a third, small missile launcher below it's main hull, and with better (darker) textures, something like the Artremis D.H.


And can someone tell me where can I download a few models from the Robotech mod, or find the mod itself?
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Offline delta_7890

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Hrm...I'll see what I can do...no promises though.
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Offline TrashMan

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:nod: :wink: :wink:
Thank you very much!!
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Offline TrashMan

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Where can I download models from the Robotech MOD?
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Offline Nico

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at the robotech mod webpage :p

http://robotechlan.com/freespace2/
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Offline TrashMan

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I forgot to tell you, could you put a small turet at the tip of Athenas tail, where the 3 stabilizer wings meet?
And feel free to name the ship anyay you like.
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Offline TrashMan

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Any news?
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Offline Black Wolf

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Quote
Originally posted by TrashMan
Any news?


I sent you an e-mail through HLPs little thing, which doesn't allow attachments, so I couldn't send what I have to you. I've got an Athena DH that does what you want, except for the turret. It also has 640x480 interface stuff (I can probably do 1024x768 sometime) and a .tbl entry. If you want it, post an e mail address. Note, I'm still new to skinning, so it's not Aldo level, but it's OK, IMHO.
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Offline TrashMan

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[email protected]

And I don't know nothing about skinning1
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Offline Black Wolf

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It's away :D . Tell me what you think, OK? I'd really like some feedback.
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Offline TrashMan

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I can't give you a feedback right now.
I work on my computer only on weekends (I study in one town, and my computer is in another).
Why don't you post some pics on the forum and see what others will say?
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Offline Black Wolf

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What do you reckon? I've been busy, and it now has a (somewhat poor but useable) icon, 1024x768 and 640x480 interface art and all the trimmings. If you decide to use it, tell me and I'll send all this stuff along.
« Last Edit: April 14, 2002, 10:07:04 am by 302 »
TWISTED INFINITIES · SECTORGAME· FRONTLINES
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Ohhhh can you put that up for download? :D
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Offline Setekh

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Quote
Originally posted by Black Wolf


What do you reckon? I've been busy, and it now has a (somewhat poor but useable) icon, 1024x768 and 640x480 interface art and all the trimmings. If you decide to use it, tell me and I'll send all this stuff along.


Holy crap! That's good! :cool::yes:
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Offline elorran

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I'm with Setekh on that :nod:
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Offline Black Wolf

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Quote
Originally posted by Silver_Scythe
Ohhhh can you put that up for download? :D


It's not quite finished yet, as I want to put a better readme in and maybe fix up the icon. Plus I need to see if Trashman wants it and if so whether he minds (he does have first dibs, with the possible exception of NTV if we were to use it, which I don't think we will :) ). If he has no problem with it, and/or doesn't decide to use it, then it'll be up soonish (when I can find a spot for it).

BTW, I'm glad it was so well recieved. Thanks for the feedback.
TWISTED INFINITIES · SECTORGAME· FRONTLINES
Rarely Updated P3D.
Burn the heretic who killed F2S! Burn him, burn him!!- GalEmp

 

Offline TrashMan

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:sigh:
If someone has the PCS, please send it to me.
My e-mail is [email protected].
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You're a wrongularity from which no right can escape!

 

Offline TrashMan

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Sorry I couln't reply you sooner.
It looks great (I've seen it using the Viewer, my 3D card kicked the bucket so I still haven't seen it in the game), but I fail to see the 3rd missile laucher.
You made it, so if you want to put it on download, be my guest.
I was wondering... If I send you a fighter model (cob in TS 4,2, with 3 LODs) could you make the textures for it?
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Offline Black Wolf

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Quote
Originally posted by TrashMan
Sorry I couln't reply you sooner.
It looks great (I've seen it using the Viewer, my 3D card kicked the bucket so I still haven't seen it in the game), but I fail to see the 3rd missile laucher.
[/b]

Yeah, that wasn't included on the texture you have. It's on the final though. The model you have will have the third launcher in game though. Actually, I'm not sure how it'll react to going in game, as the tables'll refrence interface files and such which aren't on your computer. The final version does have these files though, so if it acts screwy, never fear, the final version will work.

Quote
You made it, so if you want to put it on download, be my guest.


:D Just wanted to be sure.

Quote
I was wondering... If I send you a fighter model (cob in TS 4,2, with 3 LODs) could you make the textures for it?


Possibly. Firsly, I have no experience with model files other than .pofs. I wouldn't even know how to convert it, plus I don't know how to make texture maps (eg, athenadha.pcx, the files which define what pixels are applied to what parts of the ship). With these, I could do it, but I'm still new to skinning. Most of the Athena DHs stuff was done with colour changing tools.

Can anyone explain how you get those maps?
TWISTED INFINITIES · SECTORGAME· FRONTLINES
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Offline TrashMan

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O.k.
Thanks anyway.
Can anyone else make the textures for my model (is anyone willing)?
Nobody dies as a virgin - the life ****s us all!

You're a wrongularity from which no right can escape!