Originally posted by TrashMan
Sorry I couln't reply you sooner.
It looks great (I've seen it using the Viewer, my 3D card kicked the bucket so I still haven't seen it in the game), but I fail to see the 3rd missile laucher.
[/b]
Yeah, that wasn't included on the texture you have. It's on the final though. The model you have will have the third launcher in game though. Actually, I'm not sure how it'll react to going in game, as the tables'll refrence interface files and such which aren't on your computer. The final version does have these files though, so if it acts screwy, never fear, the final version will work.
You made it, so if you want to put it on download, be my guest.

Just wanted to be sure.
I was wondering... If I send you a fighter model (cob in TS 4,2, with 3 LODs) could you make the textures for it?
Possibly. Firsly, I have no experience with model files other than .pofs. I wouldn't even know how to convert it, plus I don't know how to make texture maps (eg, athenadha.pcx, the files which define what pixels are applied to what parts of the ship). With these, I could do it, but I'm still new to skinning. Most of the Athena DHs stuff was done with colour changing tools.
Can anyone explain how you get those maps?