I'm working on the Knossos! Despite the fact that the Knossos is not seen up-close very often, and despite the fact that there are numerous cb-ani illustrations depicting the retail model, I figured it would be an interesting experiment.
So far, I haven't really done much other than making some parts of the big piece smoother, but I've got some vague ideas of how I might proceed beyond that.
I'm probably going to make a model based on the little round wheel-like things in the 3rd texture, and copy/paste/scale/distort that in various places, when I get to doing those parts.
The glowy electric-looking things I'm thinking will be indented, and may have cable-like strands running along them. On the front of the big piece, I'm thinking about making the two glowy sections that come from the sides meet up with the one on the bottom in some maybe-interesting way.
Some of the greebles in the textures look not-too-alien, so I may do those as exposed/indented areas as well. The sort of shell-like layered patterns I haven't really figured out yet, whether they should be modeled in or left as texture-only.
I haven't really got anything screenshot-worthy, but once I've got something I'll upload pics.
Edit: some reference images, since I haven't got much better to show at this point...
