Author Topic: Software licencing and ownership  (Read 6068 times)

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Re: Software licencing and ownership
Sounds really cool, but I'm skeptical that the higher courts will agree with this ruling.

 

Offline Nuke

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Re: Software licencing and ownership
i know oen of my crysis games i took to the wods and couldnt play it because we have no internet out there.
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Offline Ghostavo

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Re: Software licencing and ownership
i know oen of my crysis games i took to the wods and couldnt play it because we have no internet out there.

If you buy anything from Steam, are you that surprised it requires an internet connection? Valve is like a pioneer of internet required games for reasons of copy protection.
« Last Edit: October 13, 2009, 01:16:20 am by Ghostavo »
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Offline BloodEagle

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Re: Software licencing and ownership
i know oen of my crysis games i took to the wods and couldnt play it because we have no internet out there.

If you buy anything from Steam, are you that surprised it requires an internet connection? Valve is like a pioneer of internet required games for reasons of copy protection.

Wait. What? When did Valve make Crysis!? WHO ARE YOU!? IT'S A COOKBOOK!!

 

Offline Ghostavo

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Re: Software licencing and ownership
i know oen of my crysis games i took to the wods and couldnt play it because we have no internet out there.

If you buy anything from Steam, are you that surprised it requires an internet connection? Valve is like a pioneer of internet required games for reasons of copy protection.

Wait. What? When did Valve make Crysis!? WHO ARE YOU!? IT'S A COOKBOOK!!

Well, Crysis by itself doesn't have any internet connection requirements, so I assume he bought it from Steam and it has some sort of internet connection in it's requirements.
"Closing the Box" - a campaign in the making :nervous:

Shrike is a dirty dirty admin, he's the destroyer of souls... oh god, let it be glue...

 

Offline TESLA

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Re: Software licencing and ownership
Its about fraking time! :)  :yes:  :yes:

Hmmm EA was mentioned.....

Frak em, they have been pissing on customers for a while now

The earlier poster was probably right about 'starforce 4' only this time, they will probably want a blood and urine sample to proves your the one using the product  :p
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Offline BloodEagle

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Re: Software licencing and ownership
i know oen of my crysis games i took to the wods and couldnt play it because we have no internet out there.

If you buy anything from Steam, are you that surprised it requires an internet connection? Valve is like a pioneer of internet required games for reasons of copy protection.

Wait. What? When did Valve make Crysis!? WHO ARE YOU!? IT'S A COOKBOOK!!

Well, Crysis by itself doesn't have any internet connection requirements, so I assume he bought it from Steam and it has some sort of internet connection in it's requirements.

I installed a hard-copy of it, and it makes you connect to activate it. Twice, actually. Once during install, and once during boot.

 

Offline Ghostavo

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Re: Software licencing and ownership
http://www.tweakguides.com/CrysisWar_2.html

Quote
Connection to the Intenet for activation of Crysis Warhead is only required upon installation, and when installing updates. At other times you do not need to be connected to the Internet to play Warhead.

Q.E.D.
"Closing the Box" - a campaign in the making :nervous:

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Offline BloodEagle

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Re: Software licencing and ownership
It's good to know that we're talking about Crysis Warhead, and not Crysis. And that my personal experience with the product is a complete fabrication.  :yes:

 

Offline Ghostavo

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Re: Software licencing and ownership
Well, the original Crysis has no online verification whatsoever, so one assumes he's talking about Warhead.
"Closing the Box" - a campaign in the making :nervous:

Shrike is a dirty dirty admin, he's the destroyer of souls... oh god, let it be glue...

 

Offline BloodEagle

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Re: Software licencing and ownership
Well, the original Crysis has no online verification whatsoever, so one assumes he's talking about Warhead.
i know oen of my crysis games i took to the wods and couldnt play it because we have no internet out there.

If you buy anything from Steam, are you that surprised it requires an internet connection? Valve is like a pioneer of internet required games for reasons of copy protection.

Wait. What? When did Valve make Crysis!? WHO ARE YOU!? IT'S A COOKBOOK!!

Well, Crysis by itself doesn't have any internet connection requirements, so I assume he bought it from Steam and it has some sort of internet connection in it's requirements.

I installed a hard-copy of it, and it makes you connect to activate it. Twice, actually. Once during install, and once during boot.

 

Offline Ghostavo

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Re: Software licencing and ownership
http://www.tweakguides.com/Crysis_4.html

Quote
Crysis is protected by SecuROM copy protection, which requires a serial number during installation, and for online gameplay. It also contains a disk check component, which means you need to keep the DVD in the drive during play. It does not contain any activation or other online verification systems.

Well, I don't know what to say.
"Closing the Box" - a campaign in the making :nervous:

Shrike is a dirty dirty admin, he's the destroyer of souls... oh god, let it be glue...

 

Offline Nuke

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Re: Software licencing and ownership
no it was warhead. i took some games with me on one of my trips to the woods. and it wouldnt run because i had no internet to activate. i think its ridiculous that they expect everyone who buys their product is an urbanite with a 20 megabit connection. i was only visiting and i found this annoyig, but what about my brother in law, a big time gamer, who lives almost entirely off the grid. how do they expect him to use a product that he bought fair and square. creating unneccisary requirements is a really stupid idea. so my advice was to not buy any games with "games for windows" on the package.
« Last Edit: October 13, 2009, 05:09:20 pm by Nuke »
I can no longer sit back and allow communist infiltration, communist indoctrination, communist subversion, and the international communist conspiracy to sap and impurify all of our precious bodily fluids.

Nuke's Scripting SVN

  

Offline Ghostavo

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Re: Software licencing and ownership
Then I assume you either installed it on your way to the woods, or didn't run it beforehand?
"Closing the Box" - a campaign in the making :nervous:

Shrike is a dirty dirty admin, he's the destroyer of souls... oh god, let it be glue...

 

Offline Nuke

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Re: Software licencing and ownership
thats not the point. the point is that its an unneccisary requirement that shouldnt be there. if i feel like i get ripped off one more time then il just resort to piracy for games. if these companies have no respect for their consumers then i will have no respect for their bottom line.
I can no longer sit back and allow communist infiltration, communist indoctrination, communist subversion, and the international communist conspiracy to sap and impurify all of our precious bodily fluids.

Nuke's Scripting SVN

 

Offline Ghostavo

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Re: Software licencing and ownership
Fair enough.

Although, while I dislike protection schemes that make the product unusable when the company goes bankrupt, I must say that I don't see many pleasant ways for companies to reduce piracy (that is, taking pricing and availability aside). Game keys and other such gimmicks are too easily bypassed and disk checks are following the same trend.
"Closing the Box" - a campaign in the making :nervous:

Shrike is a dirty dirty admin, he's the destroyer of souls... oh god, let it be glue...

 

Offline Mars

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Re: Software licencing and ownership
Stardock and Ironclad have done that quite effectively with Sins. Although an internet connection is required to acquire and update the games, once they're on your computer, they're entirely yours.

I am unaware of any pirated version of the latest version of Sins.

 
Re: Software licencing and ownership
Quote
Well, Crysis by itself doesn't have any internet connection requirements, so I assume he bought it from Steam and it has some sort of internet connection in it's requirements.
Unless you bought it from the EA store as a download, in which case the Download Manager must be run which requires an internet connection.
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Offline blackhole

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Re: Software licencing and ownership
This whole license thing was bull**** from the beginning. When I buy a piece of software, its mine. This is also why i hate subscription software.

 
Re: Software licencing and ownership
So do we all.
'yo my domestic skillets, who put swarm torpedoes on the Tev bombers?'
~Nighteyes