Author Topic: Set-object-facing-object bug or intended behavior?  (Read 1117 times)

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Offline FUBAR-BDHR

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Set-object-facing-object bug or intended behavior?
I noticed that when you used set-object-facing object on a ship that is rotated (say upside down) it will flip the orientation back to default so all of a sudden the ship is upright.  You can get around it by using by using the optional bank argument but if it's a moving ship you may not know the current bank value.  Also if used in conjunction with set object position the re orientation may be noticeable or not fast enough if set close to another object to avoid collision.  

The bad part about this is for what I am trying to do I kind of need half of the bug if it is one.  Actually I almost need a combination of the 2 that sets the objects position and orientation in one move.  Kind of a set-object-position-facing with a bank.    
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