Author Topic: What does the UV from UV Mapping stand for?  (Read 2705 times)

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Offline terran_emperor

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What does the UV from UV Mapping stand for?
Stupid question - Topic title say it all.

and before anyone says anything about this not being in the right section, i posted here because i'd feel stupid posting it in the FS upgrade or FS Modding section
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Offline terran_emperor

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Re: What does the UV from UV Mapping stand for?
Ah! thanks...I was coming up with some wierd results using UV as an acronym
e = m csarged - Relativity according to Sarge [Red vs Blue]

TRUE SHIVAN

HLP's only Goro Naya (Great Leader) fan


"I really wasn't expecting this much losership"


"Only one thing is impossible for a Vorlon to understand: How to change the IRQ setting in any DOS computer."

HLP Brit

 

Offline Aardwolf

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Re: What does the UV from UV Mapping stand for?
They're letters, see?

 

Offline Galemp

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Re: What does the UV from UV Mapping stand for?
Textured polygons have two sets of 3D coordinates, UVW XYZ. But since not many applications use 3D textures, polies are mapped using the U and V coordinates.
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