Here is the nightly for Windows on 02 Nov 2009 - Revision 5636
fso-WIN-20091102_r5636-SSE.7zMediaFireMD5Sum: E8C8D9CAEB82BCB0F38B9CDE12A98FD8
fso-WIN-20091102_r5636-SSE2.7zMediaFireMD5Sum: BF7A7BF97F2FEA39460251ABAD21825D
fso-WIN-20091102_r5636-INF-SSE.7zMediaFireMD5Sum: 44C97ED36B31CD4D3CD4A27402C61AD8
fso-WIN-20091102_r5636-INF-SSE2.7zMediaFireMD5Sum: A8804E26CFB07D146F43134199828221
All packages also include the PDB files necessary for Debugging and posting errors.
This now includes Release versions of FRED in all flavors.
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r5626 | Goober5000 | 2009-11-01 17:45:26 -0800 (Sun, 01 Nov 2009) | 1 line
Changed paths:
M /trunk/fs2_open/code/bmpman/bmpman.cpp
M /trunk/fs2_open/code/bmpman/bmpman.h
M /trunk/fs2_open/code/graphics/generic.cpp
M /trunk/fs2_open/code/graphics/generic.h
M /trunk/fs2_open/code/menuui/mainhallmenu.cpp
M /trunk/fs2_open/code/menuui/techmenu.cpp
M /trunk/fs2_open/code/missionui/missioncmdbrief.cpp
M /trunk/fs2_open/code/missionui/missionshipchoice.cpp
M /trunk/fs2_open/code/missionui/missionweaponchoice.cpp
M /trunk/fs2_open/code/network/multi_pxo.cpp
M /trunk/fs2_open/code/network/multiui.cpp
Zacam's & Flaming_Sword's patch for ANI streaming, audited by Goober5000
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r5627 | karajorma | 2009-11-01 18:21:42 -0800 (Sun, 01 Nov 2009) | 1 line
Changed paths:
M /trunk/fs2_open/code/fred2/management.cpp
M /trunk/fs2_open/code/fred2/missionnotesdlg.cpp
M /trunk/fs2_open/code/fred2/missionsave.cpp
M /trunk/fs2_open/code/mission/missionparse.cpp
Fix Max Respawn Delay properly.
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r5628 | karajorma | 2009-11-01 18:23:16 -0800 (Sun, 01 Nov 2009) | 1 line
Changed paths:
M /trunk/fs2_open/code/code/model/modelread.cpp
Error message is back to front.
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r5629 | karajorma | 2009-11-01 18:24:08 -0800 (Sun, 01 Nov 2009) | 1 line
Changed paths:
M /trunk/fs2_open/code/parse/sexp.cpp
M /trunk/fs2_open/code/popup/popupdead.cpp
Might as well improve this message while fixing Respawn Delay.
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r5630 | Goober5000 | 2009-11-01 17:45:26 -0800 (Sun, 01 Nov 2009) | 4 lines
Changed paths:
M /trunk/fs2_open/code/graphics/generic.cpp
M /trunk/fs2_open/code/graphics/generic.h
remove constructors as the init functions will always be called
make sure init functions init all struct fields
fix keyframes for weird FS1 anims
remove "dodgy frame skipping code" since frames should be skipped in certain circumstances
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r5631 | karajorma | 2009-11-01 19:37:36 -0800 (Sun, 01 Nov 2009) | 1 line
Changed paths:
M /trunk/fs2_open/code/globalincs/globals.h
M /trunk/fs2_open/code/model/model.h
M /trunk/fs2_open/code/weapon/swarm.cpp
Bump MAX_OBJECTS, WEAPONS, SPLIT_PLANES, and SWARM_MISSILES. This stuff has been tested by Diaspora for months now so it should be fine.
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r5632 | karajorma | 2009-11-01 19:44:57 -0800 (Sun, 01 Nov 2009) | 1 line
Changed paths:
M /trunk/fs2_open/code/fred2/playerstarteditor.cpp
Minor unused variable clean up.
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r5633 | karajorma | 2009-11-01 22:25:23 -0800 (Sun, 01 Nov 2009) | 1 line
Changed paths:
M /trunk/fs2_open/code/network/multi_pxo.cpp
FUBAR's bump for MULTI_PXO_MAX_PAGES (it was causing issues for Diaspora).
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r5634 | karajorma | 2009-11-01 22:28:28 -0800 (Sun, 01 Nov 2009) | 2 lines
Changed paths:
M /trunk/fs2_open/code/ship/ship.cpp
M /trunk/fs2_open/code/ship/shipfx.cpp
M /trunk/fs2_open/code/ship/shipfx.h
Switch to a more neutral name (which fits better with the others too) for the BSG warpout effect.
Add FUBAR's fix for a radius issue affecting BSG style jumps.
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r5636 | portej05 | 2009-11-02 00:00:58 -0800 (Mon, 02 Nov 2009) | 2 lines
Changed paths:
M /trunk/fs2_open/code/globalincs/windebug.cpp
Fix stupid VC6 variable scoping for for loop in memory debugging routines
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