Okay, the problem is I'm working on improved HUD graphics for sparky_hi_fs1.vp (Since IMO the way some things were scaled, such as lead indicators and reticules look ugly)
I finished .PCX graphics for the lead indicator, made sure they used the same pallette, and used ANIBUILDER. The .ani displayed fine in ANIVIEW and VPView but in-game it's invisible.
A similar problem leads me to believe that it's actually a black square, but as the game applies alpha-transcluency to HUD items, it is shown as invisible.
Attached are the .PCX files.
Can anyone look at them and tell me what's wrong?
Any help is appreciated. Thanks.
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