Author Topic: WIP: CruiserSiege  (Read 5193 times)

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Offline -Norbert-

  • 211
How about an ability that causes all enemy ships in a certain radius to be hit by a massive EMP?

Edit: I should read all posts before answering....

 

Offline ReeNoiP

  • 27
  • I FRED
Maybe a healer that repairs hull/subsystem damage to all friendly fighters in an area around the user.

Leecher could reset recharge time for "spells" for enemy ships or drain/recharge afterburner and weapons energy.

Summon a fighter/bomber wing.

Increase skill level of allied AI ships for a time.

Create a shockwave to knock other ships around and maybe cause damage.
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Offline shuttleatlantis

  • 24
  • Biophysicist
    • Biophysics: The Shattered Universe
Quote
Rather than tele to base, how bout turn it into a blink? Short distance, random teleport within a limited range seems perfectly fine for the 'Sin.
Tele to base is pretty different from a blink spell. If you just blink a short distance, then you're still in combat, and possibly disoriented, making it useless as an escape spell. Actually, a blink spell would be pretty useless in FreeSpace anyway: There's no way to let people choose where they want to blink to.

However, you just gave me an idea for another spell set.

@Above: The healer idea is win. I was already toying with a summoning spell. I think I'll change Transformer's third spell to summon a "clone" of his current form. I also really like the "Increase skill level of allied AI ships for a time" idea, that's definitely going in.

EDIT: Random idea for Engineer: Maybe I could make everything (except his turrets) work for both sides? That way, if you're not careful, your enemy can "capture" the items you built.

EDIT2: Btw, the first post has been updated.
« Last Edit: December 10, 2009, 03:05:18 pm by shuttleatlantis »

 

Offline Stormkeeper

  • Interviewer Extraordinaire
  • 211
  • Boomz!
Hellgate's Engineer had a drone that slowed down an opponent's movement speed, and singled it out to the engineer. Maybe something like that could work? Deploying a drone to single out targets and slow them slightly.
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Offline shuttleatlantis

  • 24
  • Biophysicist
    • Biophysics: The Shattered Universe
Define "single out targets", please.

 

Offline -Norbert-

  • 211
I'd like to know what that's supposed to mean too.... In Hellgate Londen the bots chose the first target they could get a hold of and stuck to it untill it was dead or out of range.
And the drone didn't slow down anything, it just attacked.

 

Offline Stormkeeper

  • Interviewer Extraordinaire
  • 211
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A no/low damage, low refire, high visibility weapon, that would be obvious from a distance and cause the engineer's targets to focus fire on the target in question.

The inhibitor bots did actually slow. I'm not talking about the single large one where you give a gun/armor, I'm talking about your first level skill that creates three flying drones around your head.
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Offline -Norbert-

  • 211
I know that the bots worked. I just pointed out that it was the bots, not the drone, that slowed down the enemy.
The only classes I didn't play to 25 or higher in that game were the Blademaster and Summoner. Actually the Engineer was my 2nd favourite class after the Evoker.

 

Offline Stormkeeper

  • Interviewer Extraordinaire
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Ditto. My Engineer just hit Nightmare before the SEA servers' collective plugs were pulled.
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