Author Topic: 3DS Max Texture Issues.  (Read 1601 times)

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Offline Kitsune

  • 27
3DS Max Texture Issues.
Whilst taking ship reference renders, I've noticed Max likes to substitute other textures instead of the ones listed for a ship.

The only way I've seen to stop this from happening is to shut down max, or to delete the ships it's happened to and import them again.

Has anyone found a way to fix this without deleting ships or ruining a scene?

Example: A shivan-skinned mentu cruiser.




And I don't even want to hear about that BS from before, the directory this is in is clean, only these two pics in it.
~Space Kitsuné
6-Tailed RPG Nut.

"Why the hell don't we have any missles on this damn boat?!"
"But Sir, we have Tempests, Rockeyes, and unknown bombs."
"Like I said ensign, 'Why don't we have any missles on this damn boat?!"

"I went to a fight last night and a hockey game broke out."  -Groucho Marx

 

Offline LtNarol

  • Biased Banshee
  • 211
    • http://www.3dap.com/hlp/hosted/the158th
Re: 3DS Max Texture Issues.
Quote
Originally posted by Kitsune
Whilst taking ship reference renders, I've noticed Max likes to substitute other textures instead of the ones listed for a ship.

The only way I've seen to stop this from happening is to shut down max, or to delete the ships it's happened to and import them again.

Has anyone found a way to fix this without deleting ships or ruining a scene?

Example: A shivan-skinned mentu cruiser.




And I don't even want to hear about that BS from before, the directory this is in is clean, only these two pics in it.
LOL! to be honest, i'd say keep the Shivan Mentu, thats pretty cool looking.  As for your problem, i dunno what to tell ya, im clueless.

  

Offline Vertigo1

  • 'Scaper
  • 28
Try sticking the textures in their own dir.

ie: Have textures for say...the GTD Bastion in the /maps/Bastion/ dir.

That'll force MAX to read from that dir only for that model.
Gargoyles, Season 1.  Buy it, or DIE! :)

"Professor! This ship is capable of traveling 90 percent the speed of light! Why are we only doing 35 miles an hour!" - Leela
"Because we're in a hurry!" - Professor

"from a purely stastical standpoint japanese men DO have smaller penii on average" - Kazan

 

Offline Kitsune

  • 27
Nuts.  It's an idea, I already have all my ships textures separated into catagories, corvetts, cruisers, destroyers.  Gotta subdivide them too?  Ahh well.

Thanks.
~Space Kitsuné
6-Tailed RPG Nut.

"Why the hell don't we have any missles on this damn boat?!"
"But Sir, we have Tempests, Rockeyes, and unknown bombs."
"Like I said ensign, 'Why don't we have any missles on this damn boat?!"

"I went to a fight last night and a hockey game broke out."  -Groucho Marx

 

Offline aldo_14

  • Gunnery Control
  • 213
I think max still stores texture names in the old DOs 8 character format.... or possibly just 3d explorations conversion to max does (trying to remember).... which would mean it would ignore the full name, and normally pick the alpahbetic one - and S comes before V ;)

 

Offline Kitsune

  • 27
Yeah, shivan skins do seem to overrun the terran and vasudan ones.  Mostly vasudan ships though.  Saw the odd herc 2 skinned like a mara yesterday...
~Space Kitsuné
6-Tailed RPG Nut.

"Why the hell don't we have any missles on this damn boat?!"
"But Sir, we have Tempests, Rockeyes, and unknown bombs."
"Like I said ensign, 'Why don't we have any missles on this damn boat?!"

"I went to a fight last night and a hockey game broke out."  -Groucho Marx

 

Offline Vertigo1

  • 'Scaper
  • 28
To be honest, you'd be suprised how well that 'retexturing' works out.  I was bored one day so I started replacing textures on the Deimos.  I ended up with a Shivan Deimos...and get this.  The textures were already aligned PERFECTLY!  I didn't have to tweak a thing!
Gargoyles, Season 1.  Buy it, or DIE! :)

"Professor! This ship is capable of traveling 90 percent the speed of light! Why are we only doing 35 miles an hour!" - Leela
"Because we're in a hurry!" - Professor

"from a purely stastical standpoint japanese men DO have smaller penii on average" - Kazan

 

Offline Vertigo1

  • 'Scaper
  • 28
Quote
Originally posted by aldo_14
I think max still stores texture names in the old DOs 8 character format.... or possibly just 3d explorations conversion to max does (trying to remember).... which would mean it would ignore the full name, and normally pick the alpahbetic one - and S comes before V ;)


I'm not sure about the newer versions of MAX, but R2.5 still uses 8.3 on alot of formats.  I think you can use four letter extentions (ala JPEG instead of JPG) on the models in a scene file...not really sure.
Gargoyles, Season 1.  Buy it, or DIE! :)

"Professor! This ship is capable of traveling 90 percent the speed of light! Why are we only doing 35 miles an hour!" - Leela
"Because we're in a hurry!" - Professor

"from a purely stastical standpoint japanese men DO have smaller penii on average" - Kazan