I don't have a problem with engaging the same class of fighter for ten minutes straight. At least I can get a lot of kills.
I don't have a problem with the Hades being a sitting duck. At least I'm not in a rush.
I don't have moral restrictions to take down escape pods when ordered (it's a game). I also don't care that they are immobile. At least I can grab two more kills at the end of the mission.
I don't have a problem with receiving one Fenris and 5 Ursas as reinforcements against the largest space ship that humanity has seen until that point in the continuity. The mission can be done with even less.
I don't have a problem with the mission having only a few events and even fewer in-mission messages. The plotline and the mission wasn't complex enough to justify more. At least I can concentrate on my mission without having to split my attention to listen to some random chatter.
I don't have a problem with the 2/3(?) briefing stages that I receive - they're informative enough.
What I hate about that mission is that it's unpredictable! On one run through, I lose all my wingmen during the attack on the Jotunheim. On the next, I manage through the entire mission with losing only two bombers. I was flying with the default dogfight loadout for both runs. Every time I replay ST, this is what happens.