Author Topic: The situation on writing new campaigns?  (Read 5255 times)

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The situation on writing new campaigns?
It seems that there is a whole slew of user-made campaign projects that are in various stages of production or revival.
But are there any campaigns that have yet to be put into production? As in, are there blueprint campaigns that require collaboration on writing?

I'd be very interested in contributing to the story or dialogue development of any campaigns. I'd give a shot at writing my own but I think I need a bit more experience in the overall process of making a campaign, seeing as how I only joined the site this week and have played through barely any of the other campaigns. I have practically no programming experience, but am very keen on using my writing and vocal skills to the community. So if there are storylines in progress that need work I'd be more than willing to help out. :)

Any suggestions on how I can contribute or start out on my own?

 

Offline TopAce

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Re: The situation on writing new campaigns?
I suggest the Fan Fiction and Art forum to show off your writing skills. If you do want to make a campaign first, create a few-mission-long minicampaign.
My community contributions - Get my campaigns from here.

I already announced my retirement twice, yet here I am. If I bring up that topic again, don't believe a word.

 

Offline General Battuta

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Re: The situation on writing new campaigns?
Writing is probably the most critically underavailable talent amongst mods, believe it or not. Good writing can make a good campaign; very little else is required (retail assets and good FRED work, of course.)

Your best bet for contributing on that front, however, is to become a good FREDder. Do the FRED tutorial, open a few good missions from retail and user-made campaigns, and do yourself a few missions. You can learn in weeks, and in a few months you'll be rolling with advanced material.

 

Offline Desertfox287

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Re: The situation on writing new campaigns?
Im actually writing a script right now, bu FREDding comes first unless you have what you are planning thought out to the letter.

 

Offline Snail

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Re: The situation on writing new campaigns?
Voice actors are always needed.

 

Offline Scotty

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Re: The situation on writing new campaigns?
Voice actors are also a secondary, if not tertiary, concern to campaigners.  Better to have a campaign with no voice acting and a coherent story/good missions than a campaign with voice acting but no semblance of story and horrible missions.

 
Re: The situation on writing new campaigns?
And then there are campaigns like Second Great War Part 2.
17:37:02   Quanto: I want to have sexual intercourse with every space elf in existence
17:37:11   SpardaSon21: even the males?
17:37:22   Quanto: its not gay if its an elf

[21:51] <@Droid803> I now realize
[21:51] <@Droid803> this will be SLIIIIIGHTLY awkward
[21:51] <@Droid803> as this rich psychic girl will now be tsundere for a loli.
[21:51] <@Droid803> OH WELLL.

See what you're missing in #WoD and #Fsquest?

[07:57:32] <Caiaphas> inspired by HerraTohtori i built a supermaneuverable plane in ksp
[07:57:43] <Caiaphas> i just killed my pilots with a high-g maneuver
[07:58:19] <Caiaphas> apparently people can't take 20 gees for 5 continuous seconds
[08:00:11] <Caiaphas> the plane however performed admirably, and only crashed because it no longer had any guidance systems

 

Offline Mongoose

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Re: The situation on writing new campaigns?
And then there are campaigns like Second Great War Part 2.
Hey, there's room for campaigns like that too.  You can get a group of friends together and have a ton of fun at Bad Movie Night; this is just the FS equivalent.

 

Offline Lucika

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Re: The situation on writing new campaigns?
The immediate question is: OK, but how are you doing in FRED's regard?
HLP member 2008-2012 and Syrk:TUW project leader ~2010-2012

 

Offline SF-Junky

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Re: The situation on writing new campaigns?
Writing is probably the most critically underavailable talent amongst mods, believe it or not. Good writing can make a good campaign; very little else is required (retail assets and good FRED work, of course.)
There arises the question: What is good writing, after all? ;)

  

Offline General Battuta

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Re: The situation on writing new campaigns?
Believe me, you know it when you see it.

Unfortunately, it's a skill that takes as much time and practice to develop as good modeling.

 

Offline SF-Junky

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Re: The situation on writing new campaigns?
Believe me, you know it when you see it.

Unfortunately, it's a skill that takes as much time and practice to develop as good modeling.
Well, the reason I asked was to get some hints to improve my own writing, because I think it is rather... undistinguished atm. Can you give me any examples of campaigns that are, in your opinion, good (except BP, of course. ;)) or badly written?

 

Offline General Battuta

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Re: The situation on writing new campaigns?
Transcend is pretty well-written. From what I recall, Blackwater Operations was quite competent.

I actually have a few criticisms of the writing in BP, but they're mostly on the dialogue level.

The best thing you can do is read real books/screenplays.

 

Offline Vidmaster

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Re: The situation on writing new campaigns?
Any suggestions on how I can contribute or start out on my own?

You could do it like me. Write books  :lol:
Devoted member of the Official Karajorma Fan Club (Founded and Led by Mobius).

Does crazy Software Engineering for a living, until he finally musters the courage to start building games for real. Might never happen.

 

Offline Dragon

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Re: The situation on writing new campaigns?
What did you wrote?
If they're as good as Fortune Hunters, I may want to take a look at them.

 

Offline TrashMan

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Re: The situation on writing new campaigns?
Transcend is pretty well-written. From what I recall, Blackwater Operations was quite competent.

I actually have a few criticisms of the writing in BP, but they're mostly on the dialogue level.

The best thing you can do is read real books/screenplays.

It ain't easy to write good and interesting dialogue, or a good, tight story. I found it a good thing to have (a couple of) someone(s) review my story idea and give me feedback. There's a lot of thing you'll miss.

With that said, GB, any critique on the writing in FOW?
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Re: The situation on writing new campaigns?
When working on something seriously, it's not easy to start thinking ahead about collaboration. Also, good mods take time to ripe, like wine. When working with several people before you've reached a consensus with yourself is asking for trouble, of course.

Also, given the high standards that have been set, it can be hard for people, in this day and age, to actively produce a high-quality campaign without a lot of experience.

I'm sure there will be enough people looking for a good writer though; Just will take a while before serious requests can and will be made by people, of course.

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Re: The situation on writing new campaigns?
As a bit of a writer myself I've been wondering about this too lately. If you're interested in participating in mods and projects from the literary standpoint (and I agree that writing quality can make or break a project) where around here can you go to find an opportunity to participate?

 

Offline The E

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Re: The situation on writing new campaigns?
Well, it's kinda hard to say. Speaking from my own experience, first you have to establish yourself as a presence via your comments and contributions. Every once in a while, someone may ask for help or feedback on a story, don't be afraid to give it. Joining the story discussions in the various hosted boards here may also be a good idea.

So, it's kinda hard to point to one place where you should go. That being said, I would recommend lurking on the General FreeSpace, Mods and Campaigns, and the hosted boards. Most story discussions seem to be taking place there.
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I really need lifе to touch me
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Offline Mongoose

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Re: The situation on writing new campaigns?
Jumping into the Fan Fiction and Art folder might be a good idea as well, particularly if you  have any short stories that exemplify your writing skills.  It's a good place to critique and be critiqued.