Author Topic: Idea: StarFox MOD  (Read 3669 times)

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Offline Culando

  • 27
Wouldn't this be a 1337 MOD? I think so. ^^;

I'd even be willing to try making a campaign using such a MOD, but I'd need someone to make the models. I have the player's guide and it has pics of almost every ship. Here are some ships we can have and I have pics of. I'll scan them if anyone is interested in helping. =)

The names are from the Player's guide, so unless you have it, you won't know what the hell I'm referring to 'till I scan it. ^^; Which I'll try to do tomorrow.

Fighters:
Arwing
Blue Marine (could be made a bomber)
Corneria Fighters
Bill Grey's Fighter
Granga Fighters
Wolfen I, II
Invader I, II, III
Canine
Borzoi
Tripods

Cruisers:
Attack Carrier
Meteo Crusher
Dorisby

Corvettes:
Grazan
Saucerer
Harlock

Destroyers:
Great Fox
Saruzin
Zeram
The boy who cried project.

 

Offline Kamikaze

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AHHHHHHHHHHHHHHH... nintendo is invading! :D

Seriously, cool idea. Only problem/obstacle is the linear missions of StarFox and how we'll port them well but that's for another day. It'd be wonderful to see this get off the ground :D (the models in SF are relatively low-poly/easy to model, no?)
Science alone of all the subjects contains within itself the lesson of the danger of belief in the infallibility of the greatest teachers in the preceding generation . . .Learn from science that you must doubt the experts. As a matter of fact, I can also define science another way: Science is the belief in the ignorance of experts. - Richard Feynman

 

Offline LtNarol

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im all for this one, i'd thought of it myself on many occasions.  I dont recommend using the see level stuff or the Blue Marine, that just makes it worse.  It should be all space battles.

 

Offline EdrickV

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The Star Fox 64 missions (which is the game with the Blue Marine sub) aren't completely linear. You could take different paths to the end of the game and what levels you passed through varied depending on your level of skill and some events. A lot of the levels are planet based though so you'd probably have to make a almost completely new campaign. Hmm. A D3 Star Fox MOD might be interesting, even though this isn't really the place for it.
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Offline Kamikaze

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No, no I'm saying that you could only proceed in one direction for most of it... in FS you can go in all directions at varied speeds...
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Offline EdrickV

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Ahhh. That. If a Star Fox MOD is made, I think that would be better left out. :)
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Offline aldo_14

  • Gunnery Control
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Quote
Originally posted by Kamikaze
No, no I'm saying that you could only proceed in one direction for most of it... in FS you can go in all directions at varied speeds...


Free range mode!

Starfox (Lylat Wars in the Uk, but I have a US console)was/is great...not sure how well it would translate into Fs, though.

 

Offline karajorma

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Are you going to keep the low polygon models from starfox or are you going to improve them a bit? :)
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Offline Nico

  • Venom
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yeah! I've played this (emulators are cool :D), it was way too easy, but really fun :)
i'd love to see a Starfox mod :yes:
SCREW CANON!

 

Offline Zeronet

  • Hanger Man
  • 29
Quote
Originally posted by Kamikaze
AHHHHHHHHHHHHHHH... nintendo is invading! :D

Seriously, cool idea. Only problem/obstacle is the linear missions of StarFox and how we'll port them well but that's for another day. It'd be wonderful to see this get off the ground :D (the models in SF are relatively low-poly/easy to model, no?)


What about the GAMECUBE one?
Got Ether?

 

Offline Galemp

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Sheesh, we don't need a whole mod; gameplay is totally different. D3, maybe, FS, no. What we can make is a few models. The Arwing, the StarWolf, and some of the Venom cruisers are quite possible, low poly, and they look cool.
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Offline Galemp

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Quote
Originally posted by venom2506
yeah! I've played this (emulators are cool :D), it was way too easy, but really fun :)
i'd love to see a Starfox mod :yes:


I take it you haven't unlocked Expert mode then... :ha:
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Offline Kamikaze

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Quote
Originally posted by Zeronet


What about the GAMECUBE one?


The GameCube Starfox isn't exactly what I call a space-sim. It has some flying in it, but it isn't a key component of it.... so I'd rather see people stick with S64 because that was a dedicated space-sim... Not that we couldn't make it based on the GC Starfox... but it's not out yet so.
By the way: GC starfox ships would have high poly counts  because due to standardization of hardware often video game companies can make high-end games.. :nod:
Science alone of all the subjects contains within itself the lesson of the danger of belief in the infallibility of the greatest teachers in the preceding generation . . .Learn from science that you must doubt the experts. As a matter of fact, I can also define science another way: Science is the belief in the ignorance of experts. - Richard Feynman

 

Offline LtNarol

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well i think it should be a total conversion....it just makes more sense.

 

Offline Nico

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and aniway, we can adapt the thing to FS2 gameplay.
SCREW CANON!

 

Offline delta_7890

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SWEET!  I loved that game!  You gotta put in the Arwing, Wolfens I & II, Venom Cruisers, maybe even that boss from the Asteriod Field (Rock Crusher?  I thought it was cool).  Oooh!  Even some ships from Sector Y would be great!  The possibilities...muahahaha!  (P.S. Venom, I have yet to find a decent N64 emulator...PM me. :D)
~Delta

 

Offline aldo_14

  • Gunnery Control
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Quote
Originally posted by Kamikaze


The GameCube Starfox isn't exactly what I call a space-sim. It has some flying in it, but it isn't a key component of it.... so I'd rather see people stick with S64 because that was a dedicated space-sim... Not that we couldn't make it based on the GC Starfox... but it's not out yet so.
By the way: GC starfox ships would have high poly counts  because due to standardization of hardware often video game companies can make high-end games.. :nod:


It's sort of an aciton game now, isn;t it.

BTW, the GC X-wing in Rogue Squadron is something like 300,000 polys - it's the CGI model used in the special edition remakes.

Oh - and i'd want the ships from the big independence day battle. (I think it was on the medium loop, 2 or 3 missions in)

 
Quote
Originally posted by aldo_14


It's sort of an aciton game now, isn;t it.

BTW, the GC X-wing in Rogue Squadron is something like 300,000 polys - it's the CGI model used in the special edition remakes.

Oh - and i'd want the ships from the big independence day battle. (I think it was on the medium loop, 2 or 3 missions in)


ya all those rock!;)  I like the good dude ones those are so cool!:D
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Offline Nico

  • Venom
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Quote
Originally posted by delta_7890
SWEET!  I loved that game!  You gotta put in the Arwing, Wolfens I & II, Venom Cruisers, maybe even that boss from the Asteriod Field (Rock Crusher?  I thought it was cool).  Oooh!  Even some ships from Sector Y would be great!  The possibilities...muahahaha!  (P.S. Venom, I have yet to find a decent N64 emulator...PM me. :D)


hmm, I'm not on my comp for a week, email me next saturday.
SCREW CANON!

 

Offline karajorma

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Project 64 is the best one I`ve used. Works fine for playing Starfox. Can`t remember where I got it from though.
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