My apologies for bumping this thread, but I felt this response didn't warrant a completely new thread, plus it may solve the problem brought up. I had also had this problem with the artifacts behind thruster trails.
I use a nVidia GTX290, and use the
nHancer utility.
However I was messing around with nHancer settings, and I appear to have found a configuration that seems to almost completely eliminate the artifact. Almost, because if you boot up the F3 tech lab, go to a rather large ship such as the Colossus, or as I tested, the SJ Dante and Vishnan Preserver from the BP: AoA Director's Cut, and you turn on thrusters and zoom as far out as you can, I was still able to see some artifacting, but certainly not as much as before. I couldn't exactly figure out how to take screenshots to demonstrate my comparison from the F3 tech lab. >_>
I am not sure if it will help anyone, as my configuration could completely have other factors that may have helped, but I played through the vanilla FS2 campaign with mediavps, The Procyon Insurgency, and BP: AoA Director's Cut with this new FreeSpace 2 nHancer profile and definitely did not notice any of the old thruster visual issues.
The profile is set to a Combined, 2x2 Supersampling / 8x Multisampling, with Anisotropic Filtering set to 16x, Vertical Sync is on, OpenGL Triple Buffer Forced, High Quality Texture Filtering.
(Btw, it appears I cannot directly attach an nHancer (.nhprofile) file, so I have packaged it within a .7z, which is allowed.)
I'm not entirely sure if this will work for everyone, or...anyone. As previously noted, the problem is one that can probably never truly be solved, and I'm one of those players who cannot stand playing any version of FreeSpace 2 without anti-aliasing. But at least if this helps some people, I'm glad. I can't think of any other possible details I can give, but if anyone gives the profile a whirl and sees a difference (or subsequently, no difference), I'll try and see what else may have worked.
Again, if I wasn't supposed to bump, my apologies, not very much of a poster you see. (I lurk a lot though.) =)
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